A horror anthology comic in the style of the 1950s, only with more boobs and blood. Created by Keith McMurran who drew out Tabletop Comix book.
As a supplement to my video review of the game, here’s a character and some sample play/mechanics.
Jaime Vavala, The Gutter-Blade
Truth: Loyal to my friends.
Truth: Driven by revenge.
Skills: Fight: 6, Move: 6, Study: 4, Survive: 4, Talk: 5, Tinker: 4
Styles: Boldly: 4, Carefully: 4, Cleverly: 4, Forcefully: 4, Quietly: 5, Swiftly: 5
Focus: Fencing: 5, Stealth: 4, Locks: 3, Streetwise: 3
Contacts: Urza the Fence
Talents: Flashing Steel: Second Attack at +1 difficulty if attacking ‘Swiftly’.
Gear: Fine Blade: Damage 4, Block (reroll 1d20 in defence), Melee
The rattly old cart comes to a halt just inside the city gates of Samara and the steel cage is thrown open. Huddled men, little more than skeletons, shuffle off the cart, wrapped in thin blankets. Only one man moves with any bearing or strength, a rail-thin man, looking as though he is made of coiled rope, his face thin and sallow, his eyes hollow and sunken, but full of fire.
Jaime, the gutter-blade, back from his time in the prison camps of Tyvia. One of a handful to survive long enough to be freed, in the proper sense.
Jaime draws the thin blanket around himself tighter and moves through the slushy streets, his feet numb from the ice. Two men peel away from the eel-stand to follow him.
[Gang Member Move 6, Quietly 4]
[17/15 = 0 successes. 5/8 = 2 successes]
[Jaime Study 4, Cleverly 4]
[8/12 = 1 success]
Jaime takes not of the distorted reflection in a bottleglass window, there’s someone following him. As he trudges through the slush he waits for a carriage to pass, and ducks into a side alley to try and shake off the pursuit.
[Jaime – Move 6, Swiftly 5, Stealth 4]
[10/18 = 1 success]
[Gang Member Study 4, Cleverly 4]
[10/19 = 0 successes. 1/9 = 2 successes]
It seems like the two men have been lost as Jaime darts along the alley as fast as he can, picking his way through streets that were once familiar until he finds the sign he’s looking for. Three golden balls dangling outside a basement shop. He shuffles down the steps, opens the door with a little chime and turns the sign to closed.
There is a large, burly man behind the counter with forearm hair as long as your thumb.
“Urza,” croaks out Jaime. “I’ve come for my things.”
Urza turns, surprised. “Jaime? I thought you were dead!”
“I asked you to look after my things. I want them. Now.”
Urza begins to shuffle through the shelves. “It has been a long time Jaime my friend, and I thought you were dead.”
“I paid you enough back then. I want my clothes, my coin and my sword.”
Urza shrugs apologetically and continues to rummage.
The door chimes again, despite the closed sign, and a pair of men enter, scarred and rough looking, the men who followed him.
“Hello Urza,” says one of the men. “Cadenza sends greetings. You’re not going to help this criminal are you?”
“Ah Yev, Miron, of course not, heh…” Urza raises his hands, leaving a battered old scabbard on the top of the table, the worn handle of the sword dully reflecting the lamp light.
“Now then,” says the taller of the two men. “Why don’t you come outside with us, Gutter-blade? Let’s have a nice little chat about what you got up to in prison.”
“If Urza won’t help me, I guess I’ll help myself.”
[It’s important to see if Jaime manages to attack first, he has his back to the gang members so they have the drop on him, increasing the difficulty by +1]
[Gang Members Study 4, Swiftly 5]
[10/18 = 0+1=1 Success, 2/18 = 1+1=2 successes]
[Jaime Fight 6, Swiftly 5, Fencing 5]
[6/9 = 2 successes, enough]
[Now the actual attack]
[15/20 = 0, + Complication]
[Second Attack +1 Difficulty]
[8/11 = 2 successes]
[Gang Member Defence Fight 5, Forcefully 5]
[20/19 = 0 successes + Complication]
[16/11 = 0 successes]
Jaime lashes out with his blade, moving like lightning. The first gang member throws himself back from the sharp edge, just barely getting out of the way, falling back through Urza’s window in a shower of glass and wood.
The second guard is slashed across the throat and falls, gurgling to the floor, dying on the dusty floor.
[+2 Chaos, +2 Momentum]
There’s a third man, waiting outside on watch, and now he draws his own knife and joins the fight, as the first man hauls himself up from the floor and throws himself at Jaime in a bearhug.
[Fight 5, Forcefully 5, Brawl 4]
[1/20 = 2 Successes, Complication]
[Fight 5, Swiftly 5]
[7/5 = 2 successes]
[Fight 6, Swiftly 5, Fencing 5]
[3/6 = 3 successes]
[1/10 = 3 successes]
[Spend two momentum to make a counter attack]
Jaime turns with the man who leaps into him, slashing him from his neck to his navel and opening him up like the world’s least appealing string of sausages, twisting just in time to block the knife in a shower of sparks.
[+2 Chaos, -2 Momentum, +2 Momentum]
Jaime twists, using the opening from the parried knife to do a quick double-slash, back and forth across the man’s belly and thighs.
[Spend momentum for one extra die]
[Fight 6, Swiftly 5, Fencing 5]
[3/8/10 = 4 successes]
[Fight 5, Swiftly 5]
[10/18 = 1 success]
The guard groans from the slashes, blood and entrails spilling rapidly from his opened guts and opened arteries.
[+2 Chaos, +3 Momentum]
Jaime jerks the sword, spraying the blood from it and turns back to Urza.
“You spent my money, didn’t you?”
“I did. How about I clean up this mess and move somewhere warmer and we call it even.”
“Not even, but better.”
Jaime slides his sword into its scabbard and starts stripping the gang members for their boots, clothing and purses. Three members of his gang, that was a good start, but only a start.
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In this adventure, our Gorean heroes venture to Torvaldsland where the ‘native Kur’ appear to be organising again, around a messiah-like figure. Can they stand the massed might of the kurii and the suspicions of the Viking-like Torvaldslanders?
Contains sea encounter charts for all of Gor.
The second (very rough) preview of Wightchester is up, in the form of some important and relevant information about the radical political and religious forces at work in England in the 1660s. That period being the (approximate) setting and time period for the book.
Think of it as a ‘bluffer’s guide’ to the Levellers, Diggers, Ranters, Fifth Monarchists, Quakers, Baptists and others at work during the English Civil War and its aftermath.
Plus you get to help and support a struggling game designer, writer, videographer and all around lovely chap – me! Hard times have meant some of my larger patrons have had to cancel their support, so I’d really appreciate even a dollar a month to take the rough edges off.
Nobody wants me to start an Onlyfans, trust me.
BUY IT HERE – POST-MORT EXCLUSIVE!
With some corrections for the Artificer class and a load of pirate booty, all about Keranius, the Pirate Isle. This, just as our merry band of degenerates set sail (or flipper) for the lands of the barbaric northern Khatsi tribes.
Don’t worry, I don’t get naked. Everyone else does.
This first preview is about criminals, criminals who are sent into Wightchester as an alternative to transportation or execution.
My Patreon and Subscribestar have taken a bit of a hit – everyone is hard up right now – but if you can spare a dollar a month even, it really helps. I am going to be posting regular updates on the Wightchester project there, and you can also get discounts for Post-Mort.com
Giveaways are suspended, again, until after lockdown in December(?)
D’oh Jeremy Corbyn: https://www.youtube.com/watch?v=AwHBsTsTRQg
Neil Gaiman’s Norse Mythology: https://www.youtube.com/watch?v=b-a3oaiJPXQ
Rolling for Seduction: https://www.youtube.com/watch?v=2tU3Ufm59yc
The Unseen GM: https://www.youtube.com/watch?v=KPl1CPm6Pjw
Societal Floor: https://www.youtube.com/watch?v=XXZyrC2Xzds
Conservative Naturalism: https://www.youtube.com/watch?v=tDa6YSnnUo4
Krynn on the DL: https://www.youtube.com/watch?v=m9NCOH-NcqQ
Socialism, Again: https://www.youtube.com/watch?v=SXfg-vJOYtA
The Deck of Weird Things: https://www.youtube.com/watch?v=EiXTxqwo1G4
Mass Combat: https://www.youtube.com/watch?v=JgaaQp_GkJs
Perfect, Unrevised: https://www.youtube.com/watch?v=e73J1Yvs8X8
Patreon and Subscribestar people get this for free, and there’ll be something just for supporters every week – fingers crossed – from now on, starting with snippets of Wightchester.
I have released a four hour video course aimed at priming new creators for unleashing their own independently produced RPGs onto the world.
For $19.99 you get all those videos, and worksheets that you can refer to throughout the process.
I don’t just cover the creation and writing of games, but also delve into marketing, sales points and other considerations you may find useful.
I also offer consultancy at $20 an hour for those who have more specific concerns or want some one-on-one advice.
I want to help YOU make and sell your games.
I’ve decided to resume the giveaways, even though we’re all still under varying degrees of lockdown. Who couldn’t use a bundle of presents being delivered, given everything that’s going on?
This package contains…
- A deck of cards!
- Spooky dice!
- A black PU-Leather rolling tray!
- Jack Burton’s wife-beater.
- Two Goblin Slayer light-novels!
- Two copies of the Election Party card game!
- A print copy of the re-launced Autopsy magazine!
- Ten adventure books for Tales of Gor!
- A copy of Satana Station!
- A copy of dark and edgy 90s indie RPG, Darktown!
- And more mystery items!
To blag this swag, all you have to do is the following…
Write a blog, tweet or post, or make a video for your Youtube channel that mentions Postmortem Studios or reviews one of our products, and make sure you link back to Post-Mort.com
Be ethical! Make sure you mention you’re after the giveaway and let other people know they can enter.
Hit me up on social media, or comment here so I can see what you’ve done, and yes, you can enter multiple times by sharing in multiple places. Just make sure I’m aware of them.
Unfortunately, social media won’t necessarily make me aware of any mentions or retweets or hashtags, so make sure you let me know.
Quick recap. To qualify:
- Make a post, blog, video or review that mentions Postmortem Studios.
- Include a link back to Post-Mort.com
- #RPG is a good hashtag to use, and it’s good to include an image.
- Comment here, or let me know via social media where I can confirm the post.
All entries will go into a random draw two weeks from now, and one lucky winner will get a nice big package of gaming-related stuff in the post!