Inside #Gamergate Hardcopy RELEASED.

Gamergate coverYou can now purchase Inside Gamergate at Lulu.com

Check the Lulu.com front page for discount codes, you can enter LULU20 at the moment  (September 2017) for 20% off.

The hardcopy book will also be available through Amazon – and potentially other sites – in the next 6-8 weeks.

Meanwhile, if you prefer the ebook version, you can also get that via Amazon HERE.

Please leave reviews wherever you buy it and on independent sites like Goodreads. This is an independent publication and relies on your goodwill and word of mouth to get out there.

While you’re at it, check out our cover artist’s sexy Patreon.

 

#Gamergate Book Crowdfunder

InsideGG.jpgGamergate was many things to many people, depending on their perspective. For some it was a harassment campaign, even terrorism, for others a key fight for ethics, against censorship.

Sadly the prior view had all the mainstream attention and is likely to be the only point of view that will go into the long term record.

It’s important, for posterity, to present and record the other side.

I was part of Gamergate. I want to tell it’s own story. I want to correct the record.

Linkypooh

Impure Thoughts

hentbannedcoverCensorship’s a topic that is always on my mind as I’ve been subjected to corporate and social censure over writing and design involving sex and politics.
 
Over the past 5-10 years the source of censorship has been coming from what you might call the ‘regressive left’, people who are also called ‘Social Justice Warriors’ (The ‘W’ indicating extremism, the ‘W’ makes the difference between the Labour Party and Mao’s Red Guard).
 
The backlash against that has been good in some ways, socially, if not politically or economically, but we now seem to be entering an even more dangerous era. Even as the SocJus puritans double down in protest against the rise of the right wing (ironically, further aiding the right wing into ascendancy) that right wing itself now seems to think it’s their turn to crack the whip and to dictate to people what they can say or do.
 
tumblr_mucy741ikd1qf427ko9_r2_1280Newspapers here just doxxed an – admittedly nasty – far right Vlogger, putting him in physical danger. The government is beefing up our already ludicrous libel laws and putting the screws on local newspapers as well as censoring and controlling internet access via scaremongering about pornography and human trafficking.
 
Discrimination threatens to become protected by law in the USA (and that’s a complex knot of ethics to untangle) and there are rumblings from the old evangelical right about ‘moral degeneracy’ and ‘think of the children’.
 
Now, I think, it’s more important than ever that both creators and consumers reassert their belief in free expression and resist the siren call of ‘I’m offended’. When we don’t like something, we can just not buy/rent/read/consume it. That’s not so hard.

#RPG – I’d do what I Whilt, but you Won’t let me

I’ve been seeing some regressive attitudes toward making and selling rpgs recently! “Too many games dilute the industry,” “you shouldn’t sell a game below a certain level of production,” whatever. Butts to that. Pep talk.

You make a game, you get together with your friends, you sell your games to each other, you sell them online, you give them away, you play them, you don’t play them, it’s a fun time. It’s a perfectly good social leisure activity and I’d recommend it to anybody who thinks they might enjoy it.

There’s no boss of it. You don’t need a license, you don’t need to submit an application, you don’t need to join a league. You are the president of the united states of making and selling your games! You ran unopposed and won in a landslide.

You’ll find, though, even so, that sometimes someone will try to tell you what you should and shouldn’t create, and what you should and shouldn’t sell. They’re wrong. They don’t know what you should do! That’s just what they want you to do.

They’re asking you for a favor and they aren’t even gracious or self-aware enough to say please.

Vincent Baker recently posted this on social media. The part I’ve highlighted makes me livid. Not Vincent, to the best of my recollection, but a great many of the people commenting and re-sharing approvingly have been people that have made great effort to censor and remove games and content made by myself and others.

To see those words in their mouths is enraging and I’m going to quote them back at them at every opportunity.

I will create what I want. Get the fuck out of my way and stop being such hypocrites.

#RPG #CardGame – Hentacle Now Available for Free

HentbannedCover

As you should already know, Hentacle was taken down from RPGNOW/Drivethrurpg after what I suspect to be a malicious report. As such I am having to make it available free of charge.

This does mean, however, that I cannot adult tag it or place it in safety behind a paywall requiring credit card etc. So by clicking on this link and downloading the attached files you are certifying that you are over 18 and ready and willing to view sexual content. DOWNLOAD. I’m asking for a $10 donation via Paypal (grim@postmort.demon.co.uk) or a small subscription via my Patreon (link on the right) in appreciation of making this content available for free. Half of the funds raised from these donations will go to the Darkzel Scholarship fund (link above).

Given that I suspect further malicious reports in the future, you may want to grab certain games while you can.

Another banned game, the Gamergate card game can be downloaded HERE.

Hardcopies of these and other games (except Hentacle) are available HERE.

We need alternative sales sites dedicated to free expression principles the way Onebookshelf used to be.

#RPG – Hentacle Censored on Onebookshelf Sites

TL;DR version – Hentacle has been taken down from OBS sites after what appears to be a malicious report. I plan to give it away, soliciting donations, some of which will go to the Darkzel scholarship fund.

Also, we need a new, alternative sales platform.

#RPG – Review – Alpha Blue

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Well, from this cover I can clearly see this will be wholesome, uncontroversial fun!

I’d promised Venger a review of Alpha Blue but hadn’t gotten around to it [I got a comp copy, full disclosure]. With Alpha Blue being the latest casualty of policy changes at Onebookshelf and a general, puritanical string to genre and pop culture lately I got the motivation to go ahead with the review. I’m hoping to get hold of Venger for a quick interview about the situation and how the policy works in practice in the near future. If I manage to get the scheduling to work I’ll let you know what’s going on, here.

So Alpha Blue then. It’s a bit of a hard product to review. It’s a science fiction setting that grows out of a science fiction location, with a basic RPG system tacked on. Like my own game, Machinations of the Space Princess, it’s inspired by the camp, pulpy, rather naughty science fiction of the 60s, 70s and 80s – in fact it would make a perfect setting and location for use in MotSP.

The system isn’t really that important here, but it’s a simple D6 based dicepool system that’s perfectly adequate to the task if you don’t have another system you’d prefer to use. The meat and bone of the whole thing is very much the setting and the elements that stem from it. The rules cover all the basics you’d expect, combat, social interaction, cybernetics, science fictional and psychic powers and weird alien abilities. Just not in any huge depth. The tables here can be used for inspiration whatever game system you decide to use.

The universe is detailed fairly quickly and draws obvious derivation in many regards from well-loved films and TV series from the time period. There’s a Federation (in which, amusingly, Earth are the paupers and dead last in terms of culture etc), Draconians – recalling Buck Rogers – and a bunch of other ideas familiar and new, as well as a little bit of near-to-the-knuckle satire and fun-poking of politics and of other game settings (the bit on ‘Space Muslims’ being especially biting).

Alpha Blue itself is a space station – of sorts. This place wanders around the universe, albeit not at an especially hurried pace. Alpha Blue itself is a commentary on our collective hang-ups about sex. Following mankind’s inability to handle its own sexuality, Alpha Blue was constructed as a safe outlet of all of mankind’s collective, pent-up, sexual energy. A combination of an asylum for the oversexed and – eventually – a sort of ‘space Vegas’ where anything goes. It’s now another drifting space station, albeit with an interesting past. A haven for deviancy, criminals, gambling and adventurers.

Alpha Blue itself is very well detailed, while remaining open enough for you to add, alter or incorporate your own material. It’s very much more of a ‘toolkit’ book than something to use straight from the pages. It’s a hard book to review since its main use is as inspiration and a review that revealed too many of the easter-eggs and references within it would spoil the experience of reading it.

Alpha Blue goes a bit further than I normally do in some ways, but that’s mostly a result of my own cowardice and self-censorship. That’s probably why it has gotten into the trouble that it has (though speculation is that it’s a reference in a single paragraph in the book to a ‘rape machine‘ used by an evil faction). It also wears its influences on its sleeve a little more directly than I normally would, in the illustrations within it’s easy to recognise figures like Ming, Klytus, Dr Who and Buck Rogers. The whole thing – and much of the terminology – is somewhat taken from The Satisfiers of Alpha Blue (a porno film with 70s-tastic soundtrack which, if you’re utterly desperate, you can watch on Xhamster.)

All things considered it’s a campy, openly sexual nostalgia fest, probably best approached as a series of inspirational tables and setting components to kitbash into your own settings.

Presentation wise it could be a little cleaner and the art is of very mixed quality. Some of it is very good, some of it is very bad and some of it just doesn’t seem to fit the science-fantasy theme (being, perhaps, more suited to an occult themed book)

Score:
Style: 2.5
Substance: 4.5
Overall: 3.5