In this adventure, your heroes of Gor take to the Voltai Mountains on a quest of import for the distant and unknowable Priest-Kings. Peril may well descent into farce as a complex kidnapping plot requires the involvement of an out-of-practice conjurer, and flight from a city known for its deadly tarns…
A haven for scum, pirates, slavers and other ne’er-do-wells, squatting amidst the ruin of the fallen Urlanth Empire, right on the edge of a warzone.
100 shops, services and interesting people for your players to interact with, inspiration for hundreds of adventures and many ideas that can easily be ripped off for other space opera, heavy metal or OSR science fiction games.
Make Politics Fun Again Play your part Argue your platform Survive your scandals Win at democracy
10 CANDIDATE CARDS
With characters ranging to The Celebrity to the Social Justice Warrior to the Dull Moderate, these 10 Candidate Cards will assign you parts to play that will make you fight to be the best political candidate in the room. How will you get the most votes and win the hearts of the masses? Will you give the best speeches or become a punchline?
70 POLICY CARDS
Will you declare war on Mars? Expand drone warfare? Enact Fully Automated Luxury Communism? Ban the Internet? Whatever your Policy Cards are, you must argue them better than the other players. You may randomly pick a Policy Card. You also may have a Policy Card assigned to you out of cruelty. The rules may change, just like democracy.
20 SCANDAL CARDS
Is your political career over? It may be if you don’t have a good response to these Sandal Cards. Perhaps you straight-up murdered a guy. Maybe you had your nudes leaked. Maybe you said something offensive on Twitter a long time ago. You’re going to have to manipulate your way out of this one!
A ‘side quest’ for Tales of Gor, Inn on the Borderland places you in contested ground between two cities at war. You are about to get caught up in matters of intrigue, honour, survival and coin. Can you survive?
This book also contains a handful of errata and rules for creating and running settlements.