#RPG – #My30dayWorld – What Relics of the Past Shape the Present?

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The landscape of the world is shaped by the primal chaos of the past, the whims of the gods and the desires of their supplicants and – more recently – the knockdown, drag out wars of the Philosopher Kings that blasted, wasted and twisted the lands with magic. Now the lands are shaped by their slow recovery, the expansion of the cities, and the slash and burn policies of The Comity.

When I imagine the landscape, I imagine that everywhere you look there is something striking, strange and different…

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#RPG – #My30dayWorld – Are Constructs Common in Your World? What is their Role?

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By default, I am not going to consider constructs to be especially common. Giving life to something would require a massive amount of magical energy, energy not typically easy to find – especially compared to the half-life that undead manage, often only able to sustain it through cannibalism, murder, blood drinking or sacrifice. Constructs are – rather – things that have been given a kind of permanent life, lending animation to an otherwise inanimate object like a statue, clockwork, carving or golem…

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#RPG – #TTRPG – #My30dayWorld – What Iconic Monsters Live in Your World?

c4cOne of the strengths of Machinations of the Space Princess was its wide open capability to create any kind of character – and also monster – that you wanted to. While there will be many of the usual fantasy staples, goblins, orcs and so forth, I want to give them my own spin. At the same time, the history that I have sketched out gives the opportunity for all manner of magical crossbreeds, mutations and strangeness…

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#RPG – #My30dayWorld – Which Faction in Your World is Feared and Reviled?

Lich_KingIt really depends who you are and where you are. The rich fear the poor, the poor fear the rich, The Comity threatens to overturn the existing social order and magicians and sorcerers are feared for their potential just as they, in turn, fear the torch-wielding mob. I think, perhaps, that this is referring more to those that are truly, irredeemably and absolutely feared and reviled, rather than those where it is more situational…

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#RPG – #My30dayWorld – What is the Cosmology of your World? Other Planes?

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I don’t want to make things as complex, and frankly silly, as happens in other games, with a multitude of different realities all impinging on one another. I also want to leave certain things in question in a way that they are not in other games. Are the gods real? Is there a heaven or a hell? Is there an afterlife of any real kind? Is there good or evil in any real, meaningful sense or is it all subjective and according to your own perceptions? At the same time I want there to be a ‘metaphysical’ basis to certain ideas and concepts, a reality – if a questionable one – to spirituality and an explanation of things like ‘level’ (why some characters are so much more powerful than others)…

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#RPG – #My30DayWorld – How Common are Adventurers and Heroes in Your World?

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It is, I think, a good idea to separate the role of ‘adventurer’ and ‘hero’. Adventurers all too often turn out to be little more than sell-swords and the ‘wandering murderhobo’ is an aesthetic I definitely want to tap into. They might turn out to be heroes through certain actions, but your usual adventurer is driven by the pursuit of loot and powerful items. Heroes tend to be more driven by what is right or moral (lawful describes a devotion to ethics, good describes a devotion to morals) rather than the pursuit of treasure…

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#RPG – #My30DayWorld – How Prevalent is Magic, Where does it Come From?

742887-maxx017Given the background of the setting, magic has had a strong, powerful effect on the world but is relatively rare in people. I also want to make magic more universal, without dividing it into the typical categories of ‘arcane’ and ‘divine’. Magic is – then – something more like a natural force, something closer to the concept of ‘quintessence’ from the White Wolf game Mage: The Ascension, a measure of the ‘stuff’ and raw potential of reality which can be manipulated by certain people to cast spells, create artefacts and alter reality…

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