#RPG – #My30dayWorld – What Relics of the Past Shape the Present?

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The landscape of the world is shaped by the primal chaos of the past, the whims of the gods and the desires of their supplicants and – more recently – the knockdown, drag out wars of the Philosopher Kings that blasted, wasted and twisted the lands with magic. Now the lands are shaped by their slow recovery, the expansion of the cities, and the slash and burn policies of The Comity.

When I imagine the landscape, I imagine that everywhere you look there is something striking, strange and different…

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#RPG – #My30dayWorld – What is the Cosmology of your World? Other Planes?

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I don’t want to make things as complex, and frankly silly, as happens in other games, with a multitude of different realities all impinging on one another. I also want to leave certain things in question in a way that they are not in other games. Are the gods real? Is there a heaven or a hell? Is there an afterlife of any real kind? Is there good or evil in any real, meaningful sense or is it all subjective and according to your own perceptions? At the same time I want there to be a ‘metaphysical’ basis to certain ideas and concepts, a reality – if a questionable one – to spirituality and an explanation of things like ‘level’ (why some characters are so much more powerful than others)…

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#RPG – #My30DayWorld – How Prevalent is Magic, Where does it Come From?

742887-maxx017Given the background of the setting, magic has had a strong, powerful effect on the world but is relatively rare in people. I also want to make magic more universal, without dividing it into the typical categories of ‘arcane’ and ‘divine’. Magic is – then – something more like a natural force, something closer to the concept of ‘quintessence’ from the White Wolf game Mage: The Ascension, a measure of the ‘stuff’ and raw potential of reality which can be manipulated by certain people to cast spells, create artefacts and alter reality…

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#RPG – #My30dayWorld – Who is the most Renowned Hero in Your World?

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I’m not really very fond of having powerful, self-insert characters in heroic worlds or games. They tend to ‘Mary-Sue’ it up and to ride roughshod over the actions and impact of the players. Carrying things over from your home campaigns can descend into ‘in jokes’ rather easily, or become obscure and opaque to anyone who doesn’t personally know you…

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#RPG – SSS&S – What is the name of your world? Why is it called this?

590f2ed87a10363f0b3d66fe477a244d.pngI want to evoke the ancient, the old and the bloodier, more raw, pre-Christian mythology that I want within the setting of the game. In other fantasy games I have written I have played around with languages, mixing and matching from different roots and etymologies to find interesting sounding and plausible names and terms. In Cloak of Steel, for example, I use the name ‘Tierplana’ to describe the flat, rectangular world upon which that game is set. For the terminology of other things in that world I translated the term across languages with different roots and mixed and matched to create interesting words…

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#RPG – Zelart Scholarship: McMurran

ClericthumbAs you may recall we do a charity drive each year to provide a scholarship for young and struggling fantasy artists. This year we did something a little different, hiring artists to provide a good stock of art to increase the viability of the project in the future. All profits go to the next year’s scholarship.

One of these artists is Keith McMurran, whose work will be being put up for sale over the next few days.

The first of these is a cleric, suitable for old school RPGs and more lighthearted work with a style reminiscent of Phil Foglio. Download it HERE.

McMurrans work can be found in a gallery on Deviantart, though I feel that the work he has done for us is more representative of his talent.

#RPG – OSR Sale at RPGNOW

RPGNOW has an ‘OSR Extravaganza’ going on at the moment with discounted ‘old skool’ products throughout the site.

You can get my OSR-style projects HERE.

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