INSIDE #GAMERGATE PRINT BACKERS

5348140+_7e94e0dd89d46c0f2bd5477854044636The funder did NOT collect your shipping addresses, even if you had a site account. If you backed at ‘Get Doxxed’ or ‘Eww, Hardcopy’ levels you need to contact me ASAP with your shipping address.

Mail me at grim@postmort.demon.co.uk with your information so I can ship your backer copies.

 

Freelance Services – What do you need?

e7b78dbc67590b238520d54605e9c65b.jpgI offer a bunch of services already, but am trying to expand what I can offer and the work I can do as writing and self publishing is taking a bit of a squeeze and living costs are rising here. Brexit on the horizon means things are likely to get worse before they get better.

So I’ve tried to think what I can do and what I can offer, I’ve done a few consultations and so on, but it would be helpful to know what I do that people may find useful. I’m not very good at self-aggrandisement or self promotion.

So let me know!

#RPG – Gor RPG Open Call Writers/Artists

74ec6e1f20200aee982e82b9ecf6ea9bHello everyone,

Due to the delays in getting the main Gor RPG and resource book out because of the art I am forced to start looking into putting out – or at least commissioning – supporting material in advance of the books being released. I also have to update the game material to account for the latest novel, PLUNDER.

As such I am looking for some artists and – in a rare turn of events – writers, to help me get this supplementary material up and going.

I’m not quite ready to commission yet, but will be in the near future. I want to produce a piece of the material myself to demonstrate what I’m after to people. Still, if you want to pre-register your interest let me know.

Writers

The job will be adventure writing, mostly in a loose, investigative structure, without the statistics for the creatures/people involved. The target will be 6-7k words for which you’ll be paid 0.03 USD per word with a maximum payout of $200.

Familiarity with Gor is necessary, but you don’t have to be au fait with the entire canon.

Background material will be provided.

Since you won’t be writing system material this is less important, but a familiarity with the OpenD6 system will still be helpful.

If you can make available an example of your adventure/scenario writing work for me to peruse, that would be very helpful.

Artists

The job will be producing three to four (or more if willing) quarter A4/Letter illustrations at 600 dpi in black and white. This will usually be 1-2 figures, a figure and monster, an object or similar. Basic rate will be $100 USD for these four illustrations but this is negotiable to an extent and you’ll be given as much creative leeway and other benefits as possible.

You should be willing and able to draw (tasteful) nudity to the point of bare breasts and some illustrations may require a familiarity with a BDSM aesthetic, though most will be more along sword and sorcery or planetary romance lines. Think Frazetta, Royo, Cho etc and you get some idea.

You’ll be provided reference material for descriptions and examples of existing art to work from.

Applications should be made to grim@postmort.demon.co.uk and please do pass this information along.

Genre Freelancer Available

lnfmxb4ev8nitrxsma2kI AM AVAILABLE FOR FREELANCE WORK:

Currently, my 2017 plate is fairly clear and free for freelancing and consultancy (I do have a project the next couple of weeks). I’m reliable and can offer fast turnaround. I can, perhaps uniquely, provide detail and grounding to scenarios – even dungeons – to humanise them and give them a bit of depth.

Give me a try, see what I can do for your projects.

I am a 17+ year veteran of the tabletop game publishing world with lots of experience in freelancing and self-publishing.

I’ve worked for Wizards of the Coast, Steve Jackson Games, Nightfall, Cubicle Seven Entertainment and more. I have also written fiction and worked on social media computer games, packing a lot of meaning and character into short pieces of text.

As a self-publisher, I have overseen every step of the publication process from concept through to publication including writing, editing, layout and modification.

I also produce Youtube material and have begun producing audiobooks. If you need some narration for a video project or an audiobook reading, I can help.

Here’s some of the services I can offer, and the minimum prices offered – though anything is negotiable up or down depending on the client. I will work pseudonymously if that is a concern for you.

You can also book me now through Fiverr or Peopleperhour.

  • New game writing (raw text): $0.03c/word (minimum)
  • Fiction/Flavour Text/Copy Writing to Order: $0.03c/word (minimum)
  • Proofreading/Light Editing/Commentary: $0.01c/word (second and third deeper passes are possible).
  • ePublishing/RPG Publishing consultation. Skype/Hangout/Call: $20/hour.
  • Consultation on your game project: $20/hour.
  • Layout (InDesign): $11 an hour.
  • Stock Art Shopfront: Postmortem studios have a huge stock art catalogue from multiple artists and we’d love to add you to that storefront. If you’re an artist who wants to sell your stock art but doesn’t want to deal with the accounts and uploads etc with your own storefront (which would be my first recommendation) then I can do that for you for 50% (I round up your payouts). Even if you don’t want to do this through me I recommend doing it anyway for all artists and can consult on best practice if you need advice.
  • Game Project Completion: Got a game project or text that isn’t quite ready for production? Want someone else to project manage and get it up and ready for sale – and sold? 50/50 split.
  • Voice Work: If you find my dulcet tones to your liking, I’m available for voice over work and narration, recording audiobooks and more. Rates negotiable, starting at $11 per hour.
  • Promotion/Interview: Free. If you have a product you want to pimp out or would like to just talk game design and culture you’re welcome to talk to me and appear on my Youtube channel.

Science/Fantasy Art Scholarship Appeal

We’re into the final sprint on the fundraising and I’d like to raise another 170 dollars. So if you have a buck, if you have five bucks, please throw it into the Darkzel Scholarship fund to help out a young or disadvantaged genre artist out there, trying to get by.

If you prefer to donate by Paypal, you can do so direct to me at grim@postmort.demon.co.uk – but please mark it as ‘Darkzel Scholarship’ so I know.

I will leave the fund open through February in case of any last minute donations, but at the end of January we switch to a focus more in trying to get applicants. So if you can’t donate money, or art, PLEASE spread the word – especially to students and artists in reduced circumstances. Get the word out on forums, social media, Twitter, Facebook wherever you can.

We really want to help some young artist in their budding career. Let’s make another Tim White or Jim Burns!

timwhite1

 

Interview with RPG Designer James “Grim” Desborough

Argosy Magazine

14900553_10157597632260545_5489451569054181338_n.jpgLet start at the beginning. How did you get your start in RPG publishing, and what would you recommend to new writers today?

I got my start in games writing producing photocopied fan material and zines – very punk. Would be considered illegal to do these days, I’m sure. I’d sell them at conventions and around school, that sort of thing. Eventually me and a friend pitched a bunch of ideas to every RPG company we could find and SJG took the bait – and Munchkin was born. That was my ‘lift off’, I suppose.

Today I’d tell writers that it is an horrendously fractured and absurdly competitive field. That there’s no rules any more. That they’re probably better off self-publishing, but that it’s a lot more work and needs a fine balance of self promotion and not being a dick. When it comes to the fiction I’ve not cracked…

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A post in which I prove Anna Kreider correct re her statement that The Watch is inspiring conversations about masculinity

Always interesting to see analysis of your work – and it being positive is a refreshing change!

Cirsova

watch-shirt.gifThe other day, I was reading up on a new RPG called The Watch, a game developed by Anna Kreider of Go Make Me a Sandwich and Andrew Medeiros of Northfire Games.  The premise as described is that a nebulous evil known as The Shadow is encroaching on civilization must be fought back by women and “female-of-center people”. What players do in this game and how they fight this Shadow is not described in any of the promotional posts I’ve read. It is, however, explicitly said that “The Shadow” represents “the Patriarchy” and you have to make saving throws against it any time you are “engaging in toxic behavior”.

It clicked in my head that The Watch has a very similar core premise as James Desborough’s gonzo Japanese Horror game Kagai!: Guro, Gore, Girls.147596

-Both games feature a mysterious existential evil force that is encroaching upon civilization.

-Both games…

View original post 779 more words