Freelance Writing/Editing/More

2.26499708Links to my profiles on Fiverr & People Per Hour (these will be expanded as I add services):

Fiverr

People Per Hour

Direct services:

Currently, my 2017 plate is clear (from April) and free for freelancing and consultancy. I’m pretty reliable and can offer reasonably fast turnaround. I can, perhaps uniquely, provide detail and grounding to scenarios – even dungeons – to humanise them and give them a bit of depth. Give me a try, see what I can do for your games.

I am a 17+ year veteran of the tabletop game publishing world with lots of experience in freelancing and self-publishing.

I’ve worked for Wizards of the Coast, Steve Jackson Games, Nightfall, Cubicle Seven Entertainment and more. I have also written fiction and worked on social media computer games, packing a lot of meaning into short pieces of text.

As a self-publisher, I have overseen every step of the publication process from concept through to publication including writing, editing, layout and modification. I also produce Youtube material and have begun producing audiobooks. If you need some narration for a video project or an audiobook reading, I can help.

Here’s some of the services I can offer, and the minimum prices offered – though anything is negotiable up or down depending on the client. I will work pseudonymously if that is a concern for you.

  • New writing (raw text): $0.03c/word (minimum)
  • Proofreading/Light Editing/Commentary: $0.01c/word (second and third deeper passes are possible).
  • ePublishing/RPG Publishing consultation. Skype/Hangout/Call: $20/hour.
  • Consultation on your game project: $20/hour.
  • Layout (InDesign): $11 an hour.
  • Stock Art Shopfront: Postmortem studios have a huge stock art catalogue from multiple artists and we’d love to add you to that storefront. If you’re an artist who wants to sell your stock art but doesn’t want to deal with the accounts and uploads etc with your own storefront (which would be my first recommendation) then I can do that for you for 50% (I round up your payouts). Even if you don’t want to do this through me I recommend doing it anyway for all artists and can consult on best practice if you need advice.
  • Voice Work: If you find my dulcet tones to your liking, I’m available for voice over work and narration, recording audiobooks and more. Rates negotiable, starting at $11 per hour.
  • Promotion/Interview: Free. If you have a product you want to pimp out or would like to just talk game design and culture you’re welcome to talk to me and appear on my Youtube channel.

#RPG – Tales of Gor Preview, reviewed

b456ccd0f0d8395871ff98c63b654318You can read that review HERE, but I wanted to take the opportunity to reply to a point made about the ‘uneasy skirting around its non-PC nature’.

I am not, by any stretch, a PC fellow and I take pride in not kowtowing to the unreasonable demands of the ‘SocJus’ mob – especially when presenting fiction. However, it would take a sociopath in an isolation tank not to be affected by the intense atmosphere of censorship and (genuine) harassment that goes on around anyone who doesn’t toe that lie.

I have a duty in bringing Gor to the RPG world to present the world of the books as accurately as possible AND to make it accessible. It’s also important to me, and I suspect to fans of Gor as well, to show that there is more to it than swords, sandals and BDSM erotica. That there is a well-realised world with the opportunity for many wildly different kinds of adventures and interpretations.

The broader book doesn’t spend so much time hang-wringing about it, but in a preview (and in the early chapters of the game guide from which those parts were taken) it was – I felt – important to contextualise the material, to defend it and to address these concerns and issues head on.

I suspect, sadly, the game will get a few ‘hate buys’ and some deliberate piracy but I hope that the honest and engaged way I have dealt with the material will buy a few converts, open the game and the Gorean canon to a wider audience, and disarm some of the critics.

Now your humble blue-caste scribe must get back to work!

Ta Sardar Gor!

#RPG Tales of Gor Preview Released!

207667

You can check it out HERE.

More preview material potentially coming today…

#RPG – Darkzel Scholarship Winner Announced!

em1thumbThe winner of this year’s Darkzel Scholarship is Emily Vitori, who received a $600 payment thanks to the fundraising at IndieGoGo’s Generosity Platform and money raised over the last year from legacy sales of Zel’s art and those of previous winners.

Emily is a keen and enthusiastic member of the gaming community, known and loved by many. She’s also a brilliant artist with an Art Nouveau quality to much of her work, mostly accomplished via traditional media and techniques.

Emily says:

Inspired by gaming and mythology since I first overheard my brother play Dungeons & Dragons as a child, I’ve been drawing fantastical characters and creatures to help others bring their creations to life and for my own personal art therapy for many years now. I received an Art Education degree in college and did my best to instill that same joy in others through teaching art to young children for five years in Ohio, but unfortunately had to give that career up in order to help support my husband who has since become disabled. Now I work in the insurance industry but I still haven’t given up on the joy that art brings to me and others as I do freelance illustration and fantasy portraiture by commission. 

Em3thumblAnd I do suggest you give this lovely lady some commissions. I’m loathe to put her contact details up here, but if you contact me privately I can pass them on so that you can commission from her.

Emily also – very generously – offered seven pieces of art for sale as stock art and these will be going on on RPGNOW over the next few days. All art sold from the Zelart section goes on to support the scholarship in the future.

Scholarship Report for 2016/17

Weirdly, running the scholarship seems to get harder every year. I’ve stepped up publicity as much as I can, my social reach has increased (thanks to Youtube and maxing out followership on Facebook) but in spite of this and expanding publicity to directly emailing the art and design departments of every university and every college in the UK it has still proven very hard to get entries.

If anyone would like to volunteer to help publicise in the future, that would be greatly appreciated.

syreeneportraitI also received a lot of promises of support from various people that never materialised. Only Ben Rodriguez who promised a piece of donation art to help support the scholarship delivered. If you are a fantasy artist who wants to donate work to support the scholarship, you can donate at any time. Not just when we’re fundraising. Just let me know.

We’ve also suffered, again, from attempted sabotage. Because my name is attached to the project and because of my stances on free expression, along with various other issues, some people have taken it upon themselves to ‘warn’ people not to get involved or not to support. While I hope plugging away and continuing to confound the scuttlebutt will disarm these attempts it does cause damage and interferes with fundraising and getting entries. Why someone would seek to prevent hard-up artists getting aid in this way… I don’t know, but it happens.

Whatever the case, running the scholarship has become increasingly stressful and difficult and I think I will need to recruit help next year if I am to keep running it.

Watch this space.

#RPG – Postmortem Studios March Update

205629The image to the left is a fantasy showdown, the latest Clipart Critter stockart from Brad McDevitt.

We’ve got hundreds of pieces by him at affordable prices for your handouts or your own gaming projects.

Please support me via my Patreon – you get discounts for as little as $1 a month.

This month’s discount is on Final Straw, a ‘school shooting’ card game illustrated by Zel. The scholarship I run in his memory has now closed and a winner will be announced within the next few days.

As a loyal follower of this blog, you can also get a discount on BLOOD! this month!

23173March

Discount Offer

Back from the grave comes a new edition of Underground Games classic horror RPG, Blood! Appropriately enough rewritten and reconfigured by Postmortem Studios.

The new edition holds over ‘150’ pages of blood, gore, violence, psychopaths, insanity, zombies, vampires, chainsaws, belt sanders, gratuitous injuries and other material to help you create a suitably nasty atmosphere for any type of horror game.

  • Gritty and deadly percentile system to evoke the harsh brutality and fetished violence of the genre..
  • Over 25 maim-worthy critical hit tables.
  • Statistics for household items, tools and many other unconventional items to be used as weapons – almost ‘400’ of them.
  • Almost ’30’ different profession templates, and rules for your own.
  • Rules for insanity, exhaustion and bleeding.
  • Over ’90’ skills.
  • Fantastic art by Gavin Hargest, Darkzel, Bradley K McDevitt and Paul Campion.

Blood! is the unashamed and unflinching horror game for the horror afficiando who wishes to recreate the visceral, stomach-churning horror of the video-nasties of the 70s and 80s as well as their more modern imitators.

You will die, but you will enjoy it.

There’s a lot of supplementary material available for BLOOD! too, so don’t forget to check that out.

 

 

FEBRUARY IN REVIEW

 

Progress continues slow and steady on various projects. Gor – whether the remaining art is ready or not – will come out at the end of this month. There’s simply no more putting it off. This month I have organised writers and artists to form a pool to crack on with the supplementary material.

February was a slow month for sales, but good for freelancing and the expansion of my work into other arenas (consulting etc). I’ll continue to expand my variety of work etc to try and boost my income – some of which will be re-invested into the games!

If you’ve got any freelancing or other work available, do let me know and feel free to look me up on Fiverr or PeoplePerHour as well.

I AM AVAILABLE FOR FREELANCE WORK:

Currently, my 2017 plate is clear (from April) and free for freelancing and consultancy. I’m pretty reliable and can offer reasonably fast turnaround. I can, perhaps uniquely, provide detail and grounding to scenarios – even dungeons – to humanise them and give them a bit of depth. Give me a try, see what I can do for your games.

I am a 17+ year veteran of the tabletop game publishing world with lots of experience in freelancing and self-publishing.

I’ve worked for Wizards of the Coast, Steve Jackson Games, Nightfall, Cubicle Seven Entertainment and more. I have also written fiction and worked on social media computer games, packing a lot of meaning into short pieces of text.

As a self-publisher, I have overseen every step of the publication process from concept through to publication including writing, editing, layout and modification. I also produce Youtube material and have begun producing audiobooks. If you need some narration for a video project or an audiobook reading, I can help.

Here’s some of the services I can offer, and the minimum prices offered – though anything is negotiable up or down depending on the client. I will work pseudonymously if that is a concern for you.

  • New writing (raw text): $0.03c/word (minimum)
  • Proofreading/Light Editing/Commentary: $0.01c/word (second and third deeper passes are possible).
  • ePublishing/RPG Publishing consultation. Skype/Hangout/Call: $20/hour.
  • Consultation on your game project: $20/hour.
  • Layout (InDesign): $11 an hour.
  • Stock Art Shopfront: Postmortem studios have a huge stock art catalogue from multiple artists and we’d love to add you to that storefront. If you’re an artist who wants to sell your stock art but doesn’t want to deal with the accounts and uploads etc with your own storefront (which would be my first recommendation) then I can do that for you for 50% (I round up your payouts). Even if you don’t want to do this through me I recommend doing it anyway for all artists and can consult on best practice if you need advice.
  • Voice Work: If you find my dulcet tones to your liking, I’m available for voice over work and narration, recording audiobooks and more. Rates negotiable, starting at $11 per hour.
  • Promotion/Interview: Free. If you have a product you want to pimp out or would like to just talk game design and culture you’re welcome to talk to me and appear on my Youtube channel.

Recent Products

Chronomancer: A fifth edition character class for a ‘time mage’.

The Alchymyst: A fifth edition character class for an ‘advanced’ alchemist.

Urban Faerie: Gives you Wings: A fun little scenario for Urban Faerie that showcases all the absurdity and fun of Urban Faerie.

Black Mass: A horror scenario for Blood! The adventure plays off the paranoia of the right wing and the naivity of the left to create a hybrid scenario shocking through violence, culture shock and violating various racial conceits. Think of it as an urban Green Inferno.

Sexbots: A supplement for Machinations of the Space Princess detailing sexbots, adding character creation options and fitting them into the implicit setting of MotSP.

Our entire catalogue (other than the newer items) – easier to browse than the online sites can be downloaded for free HERE.

Social Media & Contact

I’m always open to contact, discussion, ideas and more. If you have questions, queries, suggestions or feedback – good or bad – please do get in touch.

Second Hand Books & Old Stock

I have a number of old books and stock available for sale. £5 for small format books, £10 for large format books + shipping (UK only).

100 Conspiracies
Abney Park’s Airship Pirates
Adventurer’s Vault 4e
Agents of SWING: Agent Casefile
Ant Assault (Cardgame)
Black Rock Bandits (4e adventure & Map)
Bloodlust RPG (French)
CTD: Isle of the Mighty
Cthentacle (Hardcopy)
d20 Mecha
Dark Conspiracy: Darktek
Dark Conspiracy: New Orleans
Darktown RPG
Desecration (Pathfinder adventure & map)
DK System (French)
DM’s Guide 2 (4e)
DM’s Guide to Immortals (Basic D&D)
Dog Town RPG
Exalted: Return to the Tomb of Five Corners
Legend of the Five Rings LRP Rules
Mantel D’Acier (French)
MET: Antagonists
MET: Book of the Damned
MET: Dark Epics
MET: Journal No 4
MET: Laws of the East
MET: Laws of the Hunt
MET: Laws of the Hunt Player’s Guide
MET: Laws of the Wild Changing Breeds 1
MET: Laws of the Wild Second Edition
MET: Oblivion (Obilvion)
MET: The Long Night
MET: The Masquerade Second Edition
MET: The Shining Host
Monster Manual 2 4e
MTA: Akashic Brotherhood
MTA: Akashic Brotherhood 1st Edition
MTA: Blood Treachery
MTA: Book of Shadows
MTA: Cult of Ecstacy
MTA: Dreamspeakers
MTA: Initiates of the Art
MTA: Masters of the Art
MTA: NWO
MTA: Progenitors
MTA: Sons of Ether
MTA: The Book of Chantries
MTA: The Loom of Fate
MTA: Verbena
MTA: Void Engineers
Ninjas & Superspies RPG
Palladium The Mechanoids (Rifts Sourcebook 2)
Player’s Handbook 2 4e
Red Box Basic D&D
The Sting (Pathfinder adventure & map)
Traveller New Era: Fire Fusion & Steel
V:TM 2nd Edition
Victoriana 1st Edition
VTM: A World of Darkness
VTM: Berlin by Night
VTM: Blood Bond
VTM: Blood Magic, Secrets of Thaumaturgy
VTM: Chicago by Night
VTM: Children of the Inquisition
VTM: Children of the Night x2
VTM: Clanbook Assamite
VTM: Clanbook Brujah
VTM: Clanbook Brujah 1st Edition
VTM: Clanbook Gangrel
VTM: Clanbook Giovanni
VTM: Clanbook Malkavian x2
VTM: Clanbook Nosferatu
VTM: Clanbook Toreador
VTM: Clanbook Tremere
VTM: Clanbook Tremere 1st Edition
VTM: Clanbook Tzimisce
VTM: Elysium
VTM: Followers of Set
VTM: Ghouls, Fatal Addiction
VTM: Guide to the Sabbat
VTM: Midnight Siege
VTM: Milwaukee by Night
VTM: New Orleans
VTM: New York by Night
VTM: Storyteller’s Handbook to the Sabbat
VTM: Storyteller’s Handbook
VTM: Storyteller’s Screen 2nd Edition
VTM: The Anarch Cookbook
VTM: The Hunters Hunted
VTM: The Player’s Guide to the Sabbat
VTM: The Succubus Club
VTM: Time of Thin Blood
VTM: Ventrue
WOD: Blood-Dimmed Tide
WOD: Combat
WOD: Outcasts
WTA: Anansi
WTA: Axis Mundi – The Book of Spirits
WTA: Corax
WTA: Mokole
WTO: The Risen
WTO: The Sea of Shadows

Comics

2000AD
315-351
353-383 (two 383’s)
385-734 (two 393’s)
736-989
991-1199

Megazine
Volume 3
1-11
13-15
19-23
25
27-38
72

#Art #RPG – Last call for Darkzel Scholarship Entries

finger-painting-with-textureAll entries for the Darkzel Art Scholarship must be submitted (to grim@postmort.demon.co.uk) by Midnight UK time tomorrow.

This is your last chance to enter, it can be a pre-existing piece or a new piece, you qualify if you’re in education or in reduced circumstances.

We’ve had very few entries this year, so you’re really in with a chance if you can submit anything half decent.

Good luck!

Fantasy Art Scholarship Ends this Month

Here’s a copy of the letter I’ve sent to educational art institutions. Feel free to send this information to any institutions, groups or others that you know of.

My apologies if this has reached the wrong person/department or a college/university without relevant course but I had to scrape contact emails from UCAS. Please take the moment to pass this on to the appropriate department or person.

Short version:
I run a small publishing company concentrating on producing analogue games (tabletop games, mostly role-playing games like Dungeons & Dragons but also card games, board games and electronic publishing in PDF and ebook formats). In running this company I have often had cause to hire young artists and that relationship has meant I have helped pay young artists through college and university with commissions over the years.
One young artist I worked with for several years was Zachary ‘Zel’ Harris, who was unfortunately killed a few years ago. Since then I instituted a scholarship fund in his memory. I continue to use and sell his art – as stock art – along with donated art and art from those who have previously won the scholarship. This money then goes forward to help pay the scholarship in future years.
This year the fund available is around $600 US dollar and applications are open until the end of February (with about a week’s leeway).
I would greatly appreciate it if you would let your art/design/illustration etc students know about this opportunity and encourage them to enter.
Long Version:
Hello there,
My name is James ‘Grim’ Desborough. I’m an author and game designer in the field of tabletop games. I have worked for several of the larger tabletop gaming companies and now run my own imprint, Postmortem Studios. In the course of my work it has been my privilege and pleasure to work with many young and student artists in the course of that business, helping them pay their way through college and university.
Two things drove me to create this scholarship. The death of my friend and regular contributor Zachary Harris, and my own aborted artistic career. Before I became a writer I wanted to be an artist but my interest in fantasy art, comics etc was not held by my tutors and teachers and resulted in me dropping out. Young people who are into fantasy and science fiction art, anime, manga, comics, horror etc do – sadly – often seem to get a raw deal from the formal artistic teaching structure.
To encourage them and in memory of my friend I created this yearly scholarship to try and encourage and help young artists who need all the help they can get.
How the Scholarship Works:
When Zachary died he left an amount of work that was being sold as stock art through my company for other games companies and individuals to use. I wasn’t comfortable continuing to take the money without doing something with his share so in consultation with his family we decided to use the money still being produced through the sale of the art to fund this scholarship, along with donated art and the winners of the yearly scholarship competition. At the end of each year the money raised by the sales is totted up, added to what we produce from a fundraiser and then paid out to whoever wins the scholarship. The winners art is then sold (along with any new donated art, including runner-up entries with permission from the entrants) to raise money the next year.
Entering:
  • Entries for the scholarship should be sent in digital format (high quality JPG or PNG) to grim@postmort.demon.co.uk
  • They should be at least A6 in size at 300-600 dpi – suitable for print.
  • They should be ‘genre art’, that is they should be usable in games genre formats such as fantasy, science fiction, horror, detective, military, detective etc.
  • Entries should be send by the 28th of February 2017.
  • Entries may be sent from already existing art, so long as the entrant retains full rights to that piece.
  • Entries should be accompanied by an email with their name, any online portfolios or contact details they want to make public and why they’re applying.
  • Entries can be almost any type of art, digital, traditional media (scanned or photographed at high quality), photography and so forth. So long as it meets the other criteria.
  • Entries must come from students (in full time art education) or artists in reduced circumstances (long term unemployed, disabled, medical debt etc). Please feel free to pass on information about this scholarship to other educational institutions, departments or anyone else you think would qualify.
Please do pass on this information to your students, other art institutions and any individuals you think might qualify. We are also still accepting art donations to support the scholarship into the future and are still open for monetary donations as well. More information and the donation site can be found here:
If you have any questions please email grim@postmort.demon.co.uk
Thank you!

James ‘Grim’ Desborough

Postmortem Studios
For the Darkzel Art Scholarship