#OpenDnD – PANZA 2.0 – Public Domain Roleplaying Industry ELE Bootstrap Kit

Here’s the link.

UPDATE: Version 2.0 is now in the folder.

Rules systems cannot be copyrighted, only their arrangement, order or phrasing. As such, to preserve the future of a ‘common tongue’ of roleplaying games, I have spent the time since the OGL announcement modifying and producing (with help) a genericised version of the ‘Rosetta Stone’ of roleplaying games. It is not complete by any means and is not meant to be a playable game in and of itself, but it lays out concepts and common gaming heritage so as to allow people to continue to write and create without hindrance – hopefully.

If you think anything needs adding, find any errors or notice any outstanding IP or TM that hasn’t been excised, please contact me at grimstales@googlemail.com and title the email PANZA [Title]. I am actively soliciting your feedback and contributions.

This is public domain and is not intended to infringe on any copyright, trademark or intellectual property. Remedy will be made if any credible challenge can be made to the content.

Homer sleep now.

(and Wizards can STILL go fuck themselves).

#OpenDnD – Public Domain Roleplaying PANZA Draft 1.1

UPDATE: Draft 1.1 is now in the folder.

Rules systems cannot be copyrighted, only their arrangement, order or phrasing. As such, to preserve the future of a ‘common tongue’ of roleplaying games, I have spent time since the OGL announcement modifying and producing (with help) a genericised version of the ‘Rosetta Stone’ of roleplaying games. It is not complete by any means and is not meant to be a playable game in and of itself, but it lays out concepts and common gaming heritage so as to allow people to continue to write and create without hindrance – hopefully.

If you think anything needs adding, find any errors or notice any outstanding IP or TM that hasn’t been excised, please contact me at grimstales@googlemail.com and title the email PANZA [Title]. I am actively soliciting your feedback and contributions.

This is public domain and is not intended to infringe on any copyright, trademark or intellectual property. Remedy will be made if any credible challenge can be made to the content.

This draft has not yet been properly edited, expediency being more important at present.

You can grab a copy HERE.

This took a couple of weeks to do, which I didn’t really have spare. If you’re so inclined to help out you can do so here: https://www.paypal.com/paypalme/jdesborough

#TTRPG – #GrimGame Project starts with Poison’d

Before all the OGL nonsense hit, I was going to take things a bit easier this year and also start a project of actually PLAYING games from my vast library of #TTRPG books.

Belatedly, let’s try and get that #GrimGame project started.

We’ll start with the game Poisn’d, a notorious light RPG about pirates doing horrible things to people and each other.

  • Pregenerated characters.
  • Streamed game.
  • Open to all.
  • 4 slots.
  • 8pm-Midnight UK, Friday the 20th.

Takers?

#TTRPG Wightchester Full Scale Map

The PDF version has a lower-resolution map, so for those who want it here’s the overall city map.

#TTRPG – Postmortem Studios Re-Licensing Under CC

We are relicensing all material under the Creative Commons. Details can be found in the PDF above.

Basically, if you check the old Section 15 in any and all OGL products produced by Postmortem Studios, anything we provided as open content is now available under the CC license.

We cannot release other companies’ or individuals’ material (such as OpenD6 etc.) in the same way, but it is our understanding that Section 13 of the original OGL allows sublicenses to continue even after the termination of the original OGL license. Nonetheless, we hope other designers and companies will follow suit and shift to CC licensing.

The only way in which Wizards of the Coast/Hasbro could regain the confidence of the TTRPG community at this point, would be to revise the 1.0a Open Gaming License to include the word ‘Irrevocable’, and even in the best case scenario, we do not anticipate this happening.

Please sign the PETITION against the OGL 1.1 changes, and SIGN the open letter.

#TTRPG – Second Free Adventure for Mork Borg, OSR and Grimdark 5e

What do you know, I finished this early.

An introductory adventure for use with Wightchester, and it’s free.

With that, my obligations to my backers are discharged.

See you in the new year 🙂

Get it HERE.

#TTPRG – Free Adventure for Mork Borg, OSR and Grimdark 5e

An introduction to the themes and style of Wightchester, and it’s free.

A second free adventure will be coming in the new year.

LINKY-POOH

#TTRPG – Wightchester: Prison City of the Damned RELEASED!

Wightchester is a ‘city crawl’ adventure book for 5e D&D, Grimdark 5e, Mork Borg and OSR roleplaying games. Set in an alternative 17th century England where the dead have risen from the grave and one city, completely overrun, has been turned into a hellish prison for the dregs of the Kingdom’s society. Dark, bleak, challenging horror fantasy in a setting of almost unrivalled detail.

500 pages of an Early Modern walled city, packed with intrigue, mystery, horror and death.

DIGITAL DOWNLOAD

HARDCOPY

#TTRPG – Running More Games Online?

The idea is to run short sessions 1-4 games, once a week, of every game that I own. This will showcase the sheer variety of games and systems out there and create a repository of practical game knowledge and hard play-testing. So if you’re up for a smorgasbord of gaming goodness, answer the questions.

#TTRPG – Wightchester Writing Assistance Needed

Due to recent physical and mental health problems, I need assistance to finish up my Wightchester project.

Everything is plotted and placed out, what I need assistance with is not mechanics, but rather the descriptions of locations. I have the rooms marked out and I have information about who lived there, what happened and what is happening in the ‘now’. I just need assistance to get it all done and have to admit that I can’t do it alone, or with the small amount of (very welcome) help I’ve had so far.

I will compensate you for your work as I am able, and this really is just filling in the ‘gaps’ with descriptions. It shouldn’t be too arduous.

It’s hard for me to back off from the ‘auteur’ nature of most of my work and to share the load, but I want to ensure this all gets done in time.

Plenty of people have offered to help in the last couple of days, but my brain is scattered and disorganised. If you could mail me – even if we’ve already discussed it – at grim@post-mort.com – with the title Wightchester Assistance, I’ll get back to you ASAP.

Here’s an example description, so you know what you’re getting into:

***

The Chapel

The stone chapel may be one of the oldest parts of the school. It’s almost a proper little church, large enough to hold a good proportion of the pupils all at once. It has tall, plain windows of coloured glass and a spire that towers over the rest of the school, terminating in four conical stone spikes. The chapel is a solid building, and seems undamaged. Perhaps some members of the school held out here.

Encounters:

  • [ ] – 1d4-1 random zombies in the area around the chapel.

Nave

The main hall of the chapel runs from the entrance all the way back to the chancel. It is a simple, humble chapel – despite the wealth of the school – or so it would appear. The nave is chock full of

Encounters:

  • [ ] – 1d4-1 Child zombies that have wandered in.

North Transept

The tall windows grant a little more light here, to penetrate the grey interior of the chapel. The two walls to this sides are covered with great wooden boards, graven with the names of the great and the good who passed through the halls of the school. You recognise the names of lords, clergy and guildsmen, with some modest amount of space for more.

South Transept

The south transept has more light, coming in through clearer windows, but there is nothing here but a few kneeling cushions and a small bookcase, full of battered hymnals and books of prayer.

Loot:

  • [ ] – Approximately 50 copies of the school’s hymnals.
  • [ ] – Approximately 50 copies of the school’s prayerbooks.
  • [ ][ ][ ] – Kneeling cushions.

Chancel

The altar may be a simple one, but the goods upon it are far from humble. More pews are arranged either side of the altar in a step pattern – the space for the choir. The cross is of gold, not brass as you had first assumed, and the candle-holders either side are also plated with the same metal. Behind the altar sits a small wooden chest of fine, sweet-smelling wood, there is no lock that you can see, but it has a finely stitched, cushioned top.

Loot:

  • [ ] – Golden cross.
  • [ ][ ] – Golden candlesticks with beeswax candles.

In the chest:

  • [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] – Beeswax candles.
  • [ ][ ][ ][ ] – Bottles of red wine.
  • [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] – Dry crackers/meals.
  • [ ][ ][ ][ ][ ][ ] – Expensive incense/uses.