#TTRPG – Wightchester Writing Assistance Needed

Due to recent physical and mental health problems, I need assistance to finish up my Wightchester project.

Everything is plotted and placed out, what I need assistance with is not mechanics, but rather the descriptions of locations. I have the rooms marked out and I have information about who lived there, what happened and what is happening in the ‘now’. I just need assistance to get it all done and have to admit that I can’t do it alone, or with the small amount of (very welcome) help I’ve had so far.

I will compensate you for your work as I am able, and this really is just filling in the ‘gaps’ with descriptions. It shouldn’t be too arduous.

It’s hard for me to back off from the ‘auteur’ nature of most of my work and to share the load, but I want to ensure this all gets done in time.

Plenty of people have offered to help in the last couple of days, but my brain is scattered and disorganised. If you could mail me – even if we’ve already discussed it – at grim@post-mort.com – with the title Wightchester Assistance, I’ll get back to you ASAP.

Here’s an example description, so you know what you’re getting into:

***

The Chapel

The stone chapel may be one of the oldest parts of the school. It’s almost a proper little church, large enough to hold a good proportion of the pupils all at once. It has tall, plain windows of coloured glass and a spire that towers over the rest of the school, terminating in four conical stone spikes. The chapel is a solid building, and seems undamaged. Perhaps some members of the school held out here.

Encounters:

  • [ ] – 1d4-1 random zombies in the area around the chapel.

Nave

The main hall of the chapel runs from the entrance all the way back to the chancel. It is a simple, humble chapel – despite the wealth of the school – or so it would appear. The nave is chock full of

Encounters:

  • [ ] – 1d4-1 Child zombies that have wandered in.

North Transept

The tall windows grant a little more light here, to penetrate the grey interior of the chapel. The two walls to this sides are covered with great wooden boards, graven with the names of the great and the good who passed through the halls of the school. You recognise the names of lords, clergy and guildsmen, with some modest amount of space for more.

South Transept

The south transept has more light, coming in through clearer windows, but there is nothing here but a few kneeling cushions and a small bookcase, full of battered hymnals and books of prayer.

Loot:

  • [ ] – Approximately 50 copies of the school’s hymnals.
  • [ ] – Approximately 50 copies of the school’s prayerbooks.
  • [ ][ ][ ] – Kneeling cushions.

Chancel

The altar may be a simple one, but the goods upon it are far from humble. More pews are arranged either side of the altar in a step pattern – the space for the choir. The cross is of gold, not brass as you had first assumed, and the candle-holders either side are also plated with the same metal. Behind the altar sits a small wooden chest of fine, sweet-smelling wood, there is no lock that you can see, but it has a finely stitched, cushioned top.

Loot:

  • [ ] – Golden cross.
  • [ ][ ] – Golden candlesticks with beeswax candles.

In the chest:

  • [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] – Beeswax candles.
  • [ ][ ][ ][ ] – Bottles of red wine.
  • [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] – Dry crackers/meals.
  • [ ][ ][ ][ ][ ][ ] – Expensive incense/uses.

#TTRPG – Postcards from Avalidad – As Above So Below

As Above, So Below is now available at the Postmortem Studios store and at Lulu.com if you’re looking for hardcopy.

In Avalidad there are urban legends about Agartha, an underground town inhabited by mutants and other outcasts.

It is not a myth.

As Above so Below is an adventure for the psipunk, Burroughsian Postcards from Avalidad game setting. 

Includes statistics for AFM and *Punk, but usable with any system.

#TTRPG – Soliciting Assistance to keep Wightchester on Track

As you may or may not have gathered, I had a bit of a health scare.

They say a change is as good as a rest, but given that this was a hypertensive attack, rather than a mental health break, I’m not sure that holds true.

Anyway, I’m on a couple of weeks of bed rest and waiting on more tests at the hospital, which means I’m behind on my crowdfunding project, Wightchester, despite having made contingency plans for such an eventuality.

I had previously put out a call for assistance, but wasn’t exactly compis mentis due to meds and distress, and I thought it best to be specific about what I need help with in a place that people can see, rather than contacting people back individually.

My good friend T-Shirted Historian whom I do RPG discussion streams with has stepped up to help me with some rules appendices and some location descriptions.

  • Mostly what I need is someone to help with statting up some of the foes and NPCs.
  • A familiarity with 5e is essential, Mork Borg and the OSR (Lamentations of the flame princess) a bonus.
  • If anyone else wanted to help with location descriptions, that would also be a bonus. I include an example of such below.

Mail me grim@post-mort.com if you can help me out. I will compensate if I can, but it’s not going to be a lot of money as it hasn’t been budgeted for. Free product is another possibility.

House 7 (Open)

The door to this house lays on its back, inside the ground floor room. The wood is somewhat splintered, and the frame is split. The door was broken clean of its hinges, leaving a gaping maw in the front.

Parlour/Kitchen

The room is in total disarray. Looking down at the floor you see hundreds of footprints, layered one atop the other. Every piece of furniture in the room has been shattered to splinters and pushed against the outer walls, which are covered in filthy handprints. Even the stove, the only recognisible piece of furniture left, is dented – as though buffeted by some great force.

Encounters:

  • [ ] – The stairs have been weakened by whatever force smashed up the room. Roll 1d6 for each person ascending or descending the stairs. On a roll of 1 they collapse, dropping the poor sap six feet to the ground, scraped against broken wood for +1d4 damage. A Dexterity Save, DC 15 prevents the damage, by allowing them to grab hold of the stairs.

Bedroom

Like the floor below the bedroom is smashed to flinders and absolutely covered in footprints with thousands of black and brown handprints all over the walls. There is one difference though, a bloody patch in the middle of the room, scattered with broken fragments of bone and teeth, odd patches of hair and skin. A bloodied hatchet lays next to it, its haft broken.

#TTRPG – A Bestiary of Sundry Creatures for OSR and Mörk Borg RELEASED!

PRINT VERSION HERE

PDF VERSION HERE

Bees emerge as blind worms from the flesh of rotting cows. The cockatrice is hatched from the eggs of black hens that have been corrupted by sorcerers. Kittens born in the month of May should be killed immediately since they will surely bring misfortune to the household. The caladarius bird dwells in the palaces of the great and by its gaze reveals whether an invalid will live or die. The Bestiary of Sundry Creatures sets out pre-modern people’s beliefs about many of the creatures that populated their world and their imagination. In addition to providing OSR (and Mork Borg) compatible statistics for these animals, it includes scholarly opinions and rustic folklore about the temperament, behaviour and medicinal and magical qualities of these creatures. GMs can use this material to make their medieval and early modern fantasy worlds richer, weirder and more immersive.

#TTRPG – Postcards from Avalidad RELEASED!

Postcards from Avalidad is a darkly surreal Tech-Noir game setting and adventure context for Punk (included) and Actual Fcking Monsters.


Avalidad combines cyber, bio and psi punk to create a Burroughsian nightmare world of decadence, drugs, Libertarianism, violence, glamour and oppression.


You will delve into the strange lives of Avalidad’s celebrities, fiscal royalty and seedy underbelly in this unique game setting.

HARDCOPY

PDF DOWNLOAD

#TTRPG – No Longer Associating with Chronicle City or Angus Abranson

Henceforth I will no longer be associated with Chronicle City or Angus Abranson.

I have many fond memories of Angus, staying at his home, talking with him and Dave Allsop late into the night about SLA Industries and plans of various kinds. Visiting him at the Leisuregames store and playing opposite his characters in the Camarilla LARP society.

When we went into business together it seemed like a good idea, I had secured some funding and wasn’t sure how to proceed. Angus’ contacts and my creativity seemed like a good combination. Unfortunately we both fell into a deep depression – amongst other problems – and the company never achieved even 1% of what it could have before we ran out of time and money.

I wish I could say I feel no ill-will, because of those fond memories, but unfortunately it has become increasingly apparent that, while I have strayed true to my guiding principles and ethical standards, others – including Angus – in the industry and around it have not.

This is not just about the recent blow up around the new TSR company. I have been under sustained reputational, personal and professional assault since 2010, with little or no support from friends and co-workers. Friends and colleagues stand up for each other, in my world, those who don’t probably aren’t truly friends.

I have to be able to look at myself in the mirror without shame, and I can’t do that if I compromise on my values of truth, fairness, equality and creative freedom. Unfortunately much of the RPG industry and its community no longer share my values, or even tolerate them. There’s a climate of fear, self-censorship and social-media expediency over truth and creativity that I simply cannot abide.

It’s hard to maintain a friendship, or professional working relationship, with anyone who compromises on those things that I hold most dear. Equality, creativity and truth. It’s hard to maintain a relationship with anyone who goes along with the mob.

Truth is, many of my relationships have been strained over the last ten years, personal and professional, and I’ve eaten a lot of shit and forgiven a lot of personal betrayals and abuse to maintain those friendships. That shit-eating and tolerance, too often, hasn’t been reciprocated.

I am utterly done with being let down by people I would have fought tooth and nail for.

I am fortunate to have found more friends and colleagues who share my values and value my commitment to principle. This isn’t to say it’s not hurtful to lose old friends and colleagues, it most certainly is. Rather it’s to say that it’s time to commit more to the newer friends in my life who share those principles and values, even when we disagree. To associate with new friends and work partners who will defend and share my values, and me, as much as I will them.

If any of those I’ve fallen out with in the past few years care to apologise for what they did and to recommit with at least some of the values I hold dear, my door will always be open. Meanwhile, in all my endeavours, I will continue to prioritise the importance of truth, creativity and ethical professional conduct. Mob or no mob.

Zang.

PS: Here’s the content of a FB post I put up recently, which explains my mindset around this.

#TTRPG – *Punk RELEASED!

A Retroclone RPG system for you to make your own *Punk games – typically modern, alt history or near future.

Atompunk, Biopunk, Clockpunk, Cyber noir, Cyberprep, Cyberpunk, Decopunk, Dieselpunk, Dungeonpunk, Elfpunk, Islandpunk, Lunarpunk, Mythpunk, Nanopunk, Necropunk, Nowpunk, Postcyberpunk, Raypunk, Retrofuture, Rococopunk, Solarpunk, Steampunk, Steelpunk, Stonepunk, Transhuman.

PURCHASE THE PDF

PURCHASE THE HARDCOPY

*Punk will NOT be available through Amazon due to affordability and shipping issues.

#TTRPG – Welcome to St Cloud RELEASED! A Lynchian, surreal horror homage

]Welcome to St Cloud by Miguel Ribeiro (Postmortem Giallo Trilogy) is now available on all our usual platforms.

This 100 page book presents the locations of St Cloud and Lynch Bay, places full of strange and peculiar people, an ancient evil and a perverse dream-logic that twists everything into fantastical, soap-opera pretzels of schemes and intrigue.

This is a systemless book, designed to be used with any system you like, but is presented with statistics for Actual Fucking Monsters.

You can purchase this book at…

LULU (Hardcopy)

POST-MORT.COM (PDF)

(Please purchase hardcopy via LULU, rather than Amazon, for the maximum money to go to myself and the author, similarly with PDFs, it is best for us if you purchase via Post-Mort.com, rather than Drivethru). You can also support me and my projects via Patreon).

#RPG – Postmortem Studios Update

Hello all,

It’s time for a little update, just to let you know what’s going on.

I’m a bit rammed with work, having agreed to help out a bunch of people, or to layout and publish their material. I love doing it – helping people get their ideas out there and focussing more on presentation – but it does take time away from my own projects. As usual, I’ve over-promised when I’ve felt well, and as such am over-obligated when I don’t feel well.

You’d think I’d learn!

My Patreon has rolled over the amount where I’m committed to daily videos again, and I’m going to try to get back into that habit, but directly paying work has to come first and I’m reasonably sure that my patrons want me to produce work, over meeting that commitment.

Next publication is Welcome to St Cloud, by Miguel Ribeiro, who wrote our well-received systemless/AFM Giallo trilogy. This time it’s a Lynchian investigative horror location, drawing on the style and aesthetic of Twin Peaks.

After that it’s *Punk (Splatpunk), which is an Action!/Interlock retroclone, designed to be coupled with sourcebooks like Cyber*, Bio*, Clock* etc for different types of genres in the ‘x-punk’ genre umbrella, and to preserve accessibility to an important ‘heritage’ game system. There’ll be hardcopy available, but the main rules will either be free or PWYW.

Then we have another book by Mr Ribeiro, called Postcards from ZOA, which will draw thematically on Burroughs’ Interzone and other surrealistic sources.

After that, a medieval bestiary by Neil Coates, who wrote ‘A Lapidary of Won’drous Stones‘ for us, and who seems to specialise in making some sort of sense out of medieval nonsense so it can be used in games.

All this time I am still working on Wightchester, and we have about half the baseline art complete already. Hopefully we’ll still be good to go with the Indiegogo fundraiser at some point this summer. Provided I can get the baseline writing complete in time with everything else going on.

All that and I’m still running weekly 5th Edition D&D games as part of Tabletopless, all for a very adult audience on Manyvids and Chaturbate, and monthly Cyberpunk RED games on the same services.

Given my recent loss of some of my disability funding, focussing on the paying work with what effort I can muster takes even greater priority. I hope you’ll forgive me if anything slips down the line, I have another relapse or something else goes pear-shaped. If you want to help out while I try and get these issues sorted out you can sub to my Patreon for as little as $1 a month, for discounts and priority access.

#TTRPG – Zelart Scholarship Winning Art Available

The winning piece for the ’20-21 Zelart Scholarship is in, and available.

You can get it HERE, and use it for your personal and professional products for a small fee. All proceeds go to next year’s Zelart Scholarship fund. There’s also a bunch of new stock art up, if you’re looking for something else to fill out your projects.

Here’s Mike’s story:

I am an adjunct faculty member teaching courses in Art and Game Design at a local college and university. When the world is normal, I am also working as a Graphic Designer and selling prints and drawings at various conventions. It’s been a ride of year to say the least! Schools are looking at major cutbacks, with enrollment plummeting. This means I have no confirmation if I will be given any courses to teach in the Fall. My Graphic Design job also dried up when the shop I was working for suddenly closed. And well, conventions, those are on an obvious holding pattern. Needless to say, it’s been disaster management for the last 12 months, with an unknown recovery time expected for the near future.

That was the glum reality, not far what many artists have faced this year. Now for the art. I focus heavily on monsters – both designing them mechanically as well as illustrating them. On occasion, I may dabble with other things like a map, full scene, or even portraits, but it always comes back down to the monsters. My artwork is mostly digital these days with some pen and ink to keep my hand still working with some traditional material. The creature I included here is a Greater Wisp from some game and world building I do on the side. These act like vacuums for living energy and will suck areas dry of life. That is the shorter description, I won’t go into lengthy detail here.

So onto the main thing. That “What will I do with this money part”. I am holding on financially. This means I can maintain a rent, food and a vehicle, but it’s difficult to keep the business functioning at all. Recent issues relating to poor service forced my to get rid of my webhost. Some of the money would go into resurrecting the site and giving it a functioning store. I would also like to get into setting up a mentorship and moving at least part of my studio into art content creation. This will take a few pieces of new gear. Anything left over I would place into printing new inventory. Sounds ambitious but a quick breakdown of how the funds would be spent – Website is around $250 for the first year. Capture card and new mic are around $150. And the remainder would go into prints. I can probably get together 2 new prints with runs of about 25 each.

I hope all this helped Mike out. That’s what we try to do with the scholarship!