Fantasy Art Scholarship Ends this Month

Here’s a copy of the letter I’ve sent to educational art institutions. Feel free to send this information to any institutions, groups or others that you know of.

My apologies if this has reached the wrong person/department or a college/university without relevant course but I had to scrape contact emails from UCAS. Please take the moment to pass this on to the appropriate department or person.

Short version:
I run a small publishing company concentrating on producing analogue games (tabletop games, mostly role-playing games like Dungeons & Dragons but also card games, board games and electronic publishing in PDF and ebook formats). In running this company I have often had cause to hire young artists and that relationship has meant I have helped pay young artists through college and university with commissions over the years.
One young artist I worked with for several years was Zachary ‘Zel’ Harris, who was unfortunately killed a few years ago. Since then I instituted a scholarship fund in his memory. I continue to use and sell his art – as stock art – along with donated art and art from those who have previously won the scholarship. This money then goes forward to help pay the scholarship in future years.
This year the fund available is around $600 US dollar and applications are open until the end of February (with about a week’s leeway).
I would greatly appreciate it if you would let your art/design/illustration etc students know about this opportunity and encourage them to enter.
Long Version:
Hello there,
My name is James ‘Grim’ Desborough. I’m an author and game designer in the field of tabletop games. I have worked for several of the larger tabletop gaming companies and now run my own imprint, Postmortem Studios. In the course of my work it has been my privilege and pleasure to work with many young and student artists in the course of that business, helping them pay their way through college and university.
Two things drove me to create this scholarship. The death of my friend and regular contributor Zachary Harris, and my own aborted artistic career. Before I became a writer I wanted to be an artist but my interest in fantasy art, comics etc was not held by my tutors and teachers and resulted in me dropping out. Young people who are into fantasy and science fiction art, anime, manga, comics, horror etc do – sadly – often seem to get a raw deal from the formal artistic teaching structure.
To encourage them and in memory of my friend I created this yearly scholarship to try and encourage and help young artists who need all the help they can get.
How the Scholarship Works:
When Zachary died he left an amount of work that was being sold as stock art through my company for other games companies and individuals to use. I wasn’t comfortable continuing to take the money without doing something with his share so in consultation with his family we decided to use the money still being produced through the sale of the art to fund this scholarship, along with donated art and the winners of the yearly scholarship competition. At the end of each year the money raised by the sales is totted up, added to what we produce from a fundraiser and then paid out to whoever wins the scholarship. The winners art is then sold (along with any new donated art, including runner-up entries with permission from the entrants) to raise money the next year.
Entering:
  • Entries for the scholarship should be sent in digital format (high quality JPG or PNG) to grim@postmort.demon.co.uk
  • They should be at least A6 in size at 300-600 dpi – suitable for print.
  • They should be ‘genre art’, that is they should be usable in games genre formats such as fantasy, science fiction, horror, detective, military, detective etc.
  • Entries should be send by the 28th of February 2017.
  • Entries may be sent from already existing art, so long as the entrant retains full rights to that piece.
  • Entries should be accompanied by an email with their name, any online portfolios or contact details they want to make public and why they’re applying.
  • Entries can be almost any type of art, digital, traditional media (scanned or photographed at high quality), photography and so forth. So long as it meets the other criteria.
  • Entries must come from students (in full time art education) or artists in reduced circumstances (long term unemployed, disabled, medical debt etc). Please feel free to pass on information about this scholarship to other educational institutions, departments or anyone else you think would qualify.
Please do pass on this information to your students, other art institutions and any individuals you think might qualify. We are also still accepting art donations to support the scholarship into the future and are still open for monetary donations as well. More information and the donation site can be found here:
If you have any questions please email grim@postmort.demon.co.uk
Thank you!

James ‘Grim’ Desborough

Postmortem Studios
For the Darkzel Art Scholarship

Postmortem Studios Update Feb 2017

203523The image to the left is a fantasy showdown, the latest Clipart Critter stockart from Brad McDevitt.

We’ve got hundreds of pieces by him at affordable prices for your handouts or your own gaming projects.

Please support me via my Patreon – you get discounts for as little as $1 a month.

This month’s discount is on Cloak of Steel, the game that started it all for Postmortem Studios as an independent publisher!

As a loyal follower of this blog, you can also get a discount on Agents of SWING this month!

 

 

FEBRUARY DISCOUNT

Discount Offer

Agents of SWING is a FATE-powered Spy-Fi adventure game in which you take on the part of secret agents, working throughout the world in the 1960s and 70s to avert catastrophe, punish evildoers and stop the two superpowers from annihilating each other.

A slimmed down and sped up version of FATE, derived from Cubicle 7’s Starblazer Adventures, SWING simplifies the system and lets you get right into the action.

There are rules for agents, villains, henchmen and goons. There are rules for coming up with nefarious organisations, hints and tips on how to run the game (including a ‘plot stress’ adventure structure) and a ton of starting level PCs so that you can pick up and play right out of the book.

A hit during playtesting at UK conventions, now you can finally get your hands on Agents of SWING and start laying into the enemies of humanity.

Just do it with STYLE.

Don’t forget to pick up some of the supplements and extras while you’re at it!

Adventure: Snake Eyes

Adventure: The Art of Pain

Adventure: Untouchable

Minifigures

Teen Adventure: Gosh Spies

Control’s Casefile

Agents Casefile

DARKZEL SCHOLARSHIP

The Darkzel Scholarship is still running, we haven’t quite made our fundraising goal, so I’ll keep the fundraiser open until the end of February while we look for more entries.

Donations of art are still welcome at any point of the year and we’ll be thinking about when and how to run it again next year to help with fundraising and publicity. In the meantime please continue to publicise and share and PLEASE drive young or disadvantaged artists in this direction so we can give them money!

Getting the gaming community to help young genre artists shouldn’t be this hard! Getting student or hard-up artists to apply for scholarship funding shouldn’t be this hard either!

JANUARY IN REVIEW

I’ve gotten a lot more work done this last month, a lot of that having to do with a shift in work practice. I’ve created a sort of ‘random encounter table’ for things to do during the day. That helps me switch things up, make time for exercise, take breaks and so on. It’s been super helpful and I think it could help me go beyond my usual three months of discipline that I can muster. If that does work out, maybe I’ll write it up and cash in on some of that sweet, sweet self-help money!

Time for Gor to be completed is running out and to make best use of the license I’m going to have to slam into the supplementary material now – before I can sell it. The art is still coming in, previous blogs have gone into this, but finally the end is in sight. Still, I desperately need to move on to the supplementary materials (a series of adventures most probably) so that they can be released before the license ceases and to test whether an extension is financially viable.

That’s likely to be what I’m working on most for the foreseeable future, other than fiction, videos and audiobooks. Necessity always gets in the way and I just don’t make enough money to offload on freelancers. Speaking of which…

I AM AVAILABLE FOR FREELANCE WORK:

Currently, my 2017 plate is clear and free for freelancing and consultancy. I’m pretty reliable and can offer reasonably fast turnaround. I can, perhaps uniquely, provide detail and grounding to scenarios – even dungeons – to humanise them and give them a bit of depth. Give me a try, see what I can do for your heads.

I am a 17+ year veteran of the tabletop game publishing world with lots of experience in freelancing and self-publishing.

I’ve worked for Wizards of the Coast, Steve Jackson Games, Nightfall, Cubicle Seven Entertainment and more. I have also written fiction and worked on social media computer games, packing a lot of meaning into short pieces of text.

As a self-publisher, I have overseen every step of the publication process from concept through to publication including writing, editing, layout and modification. I also produce Youtube material and have begun producing audiobooks. If you need some narration for a video project or an audiobook reading, I can help.

Here’s some of the services I can offer, and the minimum prices offered – though anything is negotiable up or down depending on the client. I will work pseudonymously if that is a concern for you.

  • New writing (raw text): $0.03c/word (minimum)
  • Proofreading/Light Editing/Commentary: $0.01c/word (second and third deeper passes are possible).
  • ePublishing/RPG Publishing consultation. Skype/Hangout/Call: $20/hour.
  • Consultation on your game project: $20/hour.
  • Layout (InDesign): $11 an hour.
  • Stock Art Shopfront: Postmortem studios have a huge stock art catalogue from multiple artists and we’d love to add you to that storefront. If you’re an artist who wants to sell your stock art but doesn’t want to deal with the accounts and uploads etc with your own storefront (which would be my first recommendation) then I can do that for you for 50% (I round up your payouts). Even if you don’t want to do this through me I recommend doing it anyway for all artists and can consult on best practice if you need advice.
  • Voice Work: If you find my dulcet tones to your liking, I’m available for voice over work and narration, recording audiobooks and more. Rates negotiable, starting at $11 per hour.
  • Promotion/Interview: Free. If you have a product you want to pimp out or would like to just talk game design and culture you’re welcome to talk to me and appear on my Youtube channel.

Recent Products

Urban Faerie: Gives you Wings: A fun little scenario for Urban Faerie that showcases all the absurdity and fun of Urban Faerie.

Black Mass: A horror scenario for Blood! The adventure plays off the paranoia of the right wing and the naivity of the left to create a hybrid scenario shocking through violence, culture shock and violating various racial conceits. Think of it as an urban Green Inferno.

Sexbots: A supplement for Machinations of the Space Princess detailing sexbots, adding character creation options and fitting them into the implicit setting of MotSP.

Foul Humours: A set of monsters summoned from human excrescence for old school D&D/OSR style games.

Powder Monkeys: A set of black-powder weapon rules for 5e D&D.

Our entire catalogue (other than the newer items) – easier to browse than the online sites can be downloaded for free HERE.

Social Media & Contact

I’m always open to contact, discussion, ideas and more. If you have questions, queries, suggestions or feedback – good or bad – please do get in touch.

Second Hand Books & Old Stock

I have a number of old books and stock available for sale. £5 for small format books, £10 for large format books + shipping (UK only).

100 Conspiracies
Abney Park’s Airship Pirates
Adventurer’s Vault 4e
Agents of SWING: Agent Casefile
Ant Assault (Cardgame)
Black Rock Bandits (4e adventure & Map)
Bloodlust RPG (French)
CTD: Isle of the Mighty
Cthentacle (Hardcopy)
d20 Mecha
Dark Conspiracy: Darktek
Dark Conspiracy: New Orleans
Darktown RPG
Desecration (Pathfinder adventure & map)
DK System (French)
DM’s Guide 2 (4e)
DM’s Guide to Immortals (Basic D&D)
Dog Town RPG
Exalted: Return to the Tomb of Five Corners
Hentacle
Legend of the Five Rings LRP Rules
Mantel D’Acier (French)
MET: Antagonists
MET: Book of the Damned
MET: Dark Epics
MET: Journal No 4
MET: Laws of the East
MET: Laws of the Hunt
MET: Laws of the Hunt Player’s Guide
MET: Laws of the Wild Changing Breeds 1
MET: Laws of the Wild Second Edition
MET: Oblivion (Obilvion)
MET: The Long Night
MET: The Masquerade Second Edition
MET: The Shining Host
Monster Manual 2 4e
MTA: Akashic Brotherhood
MTA: Akashic Brotherhood 1st Edition
MTA: Blood Treachery
MTA: Book of Shadows
MTA: Cult of Ecstacy
MTA: Dreamspeakers
MTA: Initiates of the Art
MTA: Masters of the Art
MTA: NWO
MTA: Progenitors
MTA: Sons of Ether
MTA: The Book of Chantries
MTA: The Loom of Fate
MTA: Verbena
MTA: Void Engineers
Ninjas & Superspies RPG
Palladium The Mechanoids (Rifts Sourcebook 2)
Player’s Handbook 2 4e
Red Box Basic D&D
The Sting (Pathfinder adventure & map)
Traveller New Era: Fire Fusion & Steel
V:TM 2nd Edition
Victoriana 1st Edition
VTM: A World of Darkness
VTM: Berlin by Night
VTM: Blood Bond
VTM: Blood Magic, Secrets of Thaumaturgy
VTM: Chicago by Night
VTM: Children of the Inquisition
VTM: Children of the Night x2
VTM: Clanbook Assamite
VTM: Clanbook Brujah
VTM: Clanbook Brujah 1st Edition
VTM: Clanbook Gangrel
VTM: Clanbook Giovanni
VTM: Clanbook Malkavian x2
VTM: Clanbook Nosferatu
VTM: Clanbook Toreador
VTM: Clanbook Tremere
VTM: Clanbook Tremere 1st Edition
VTM: Clanbook Tzimisce
VTM: Elysium
VTM: Followers of Set
VTM: Ghouls, Fatal Addiction
VTM: Guide to the Sabbat
VTM: Midnight Siege
VTM: Milwaukee by Night
VTM: New Orleans
VTM: New York by Night
VTM: Storyteller’s Handbook to the Sabbat
VTM: Storyteller’s Handbook
VTM: Storyteller’s Screen 2nd Edition
VTM: The Anarch Cookbook
VTM: The Hunters Hunted
VTM: The Player’s Guide to the Sabbat
VTM: The Succubus Club
VTM: Time of Thin Blood
VTM: Ventrue
WOD: Blood-Dimmed Tide
WOD: Combat
WOD: Outcasts
WTA: Anansi
WTA: Axis Mundi – The Book of Spirits
WTA: Corax
WTA: Mokole
WTO: The Risen
WTO: The Sea of Shadows

Comics

2000AD
315-351
353-383 (two 383’s)
385-734 (two 393’s)
736-989
991-1199

Megazine
Volume 3
1-11
13-15
19-23
25
27-38
72

Gor RPG Update

It has been a long time since the last update but again, there’s just little to tell you. Waiting on the art remains the problem. Here’s a rough schedule of when we can expect the outstanding pieces

End of Next Week

05. Tarsk & Hunters
16. Tumit & Red Savage Woman
22. Cityscape W/ Cylinders
23. Broad Thalarion Barge
24. Bondsmaid & Dancing Slave
36. Initiate & Assassin
35. Musician & Dancer
38. Panther Girls
39. Red Savage Man & Woman

Images needing a second draft approval

11. Spider Person & Captive
21. Alar Man & Woman
31. Dar-Kosis Suffere & Physician

Awaiting Thumbnail Sketches

19. Slave Block
25. Café
27. Merchant & Peasant
28. Scribe & Builder
32. Torvaldslander Drinking
33. Free Women

Now you have some idea, hopefully, of what remains outstanding and some idea of how long the wait will be.

Fifth Fantasy – The Alchymyst – RELEASED!

203356Buy it HERE

While others grub around with their burners and their distillations, their purifications and their poisonings the Alchymyst – a true alchemist – seeks knowledge in the basis of all things. The elements. Reducing things down to their basic components – Earth, Air, Fire, Water, Light, Darkness and Magic the Alchymyst can manipulate things on a fundamental level. With this knowledge they can perform remarkable feats, without recourse to magic and without the limitations of magic. The mixtures and chymicals they create only run out when you run out of ingredients and between gemstones and slain monsters… there are plenty of ingredients.

This booklet contains all you need to play an anime/JRPG inspired alchemist character class, along with equipment rules and rules for harvesting they ingredients they need for their concoctions.

If that doesn’t take your fancy, perhaps a gambler archetype, The Chancer would?

Or if not that, how about a race of Badger People suitable for any 5e game?

#Art #RPG Fantasy Art Scholarship Update

b2c2f7d4325388f7e104b5194a2d7b23We’re up over $300 but still need at least $200 more to hit the goal of $500.
We’re also still need donated art that can be sold as stock art to support the scholarship fund and we still need applications from artists FOR the scholarship!

You can donate and find more details HERE

Please, please consider donating even a dollar, 5 dollars, any amount for the scholarship so that we can help support and foster new sci-fi, fantasy and horror artists to work in games and other publications in the future as well as helping out artists who might be in reduced circumstances due to unemployment, disability or other issues.

Please pass on this information wherever and however you can in forums, social media sites and elsewhere and let’s make this a success again.

#Art #RPG Darkzel Scholarship Livestream

morbo_by_shnekI’ll be doing a livestream to try and drum up some more donations for the Darkzel Scholarship this Saturday. Would love to have some games people and artists on to help raise money, talk about games and artwork, and lay down some game advice and chat.

Contact me ahead of time if you’d like to be on and keep an eye on my Youtube channel and social media (Twitter and Facebook) for the time etc, though I’ll be aiming for 8pm UK time on Saturday to start.

Bring some money to help pay for the scholarship, or if you’d like to apply it’s a good chance to ask some questions.

Postmortem Studios Update Jan 2017

200973
Please support me via my Patreon – you get discounts for as little as $1 a month.

The horrible slasher to the left is the latest Clipart Critter by Brad McDevitt.

The Darkzel Scholarship is still running and donations of art and money will be running until the end of January. We’re having a lot of trouble getting backing and publicity this year so anything you can do to help – posting to art websites and communities, letting people know, would be appreciated. If you are an artist you can donate art for sale, if you’re anyone at all you can donate money, if you’re a student or an artist in reduced circumstances you can apply.

Getting the gaming community to help young genre artists shouldn’t be this hard! Getting student or hard-up artists to apply for scholarship funding shouldn’t be this hard either!

The Coming Year

This is going to be a year of changes I think. I need to continue to diversify what I do and to find ways to make additional money. I need to do more voice work, continue to build my Youtube channel, work on my fiction writing more and find new things to do.

The last few years have been tough. Years of depression have taken a toll on my capacity to work and the quality of work I’ve been able to put out. The culture of games has changed, and not for the better, from one of art and fun to one of politicised virtue-signalling, tone-policing and de-facto censorship. This isn’t anything new, but the culture wars definitely intensified and drew battle lines over the last year.

It has become less fun to work in creative industries and people have become increasingly willing to listen to easy lies, rather than to investigate the truth for themselves. To react without thinking or considering. To be tribalistic.  As a result game creators and fans have been demonised, blamed and slandered and standing up for them in any way has been painful. Similar problems have occurred in fiction, comics, computer games and elsewhere. Anyone outside those tribal lines, ‘left’ or right, has paid for it.

There has been a price for standing up against that, one that has been compensated for in the past by increased support from those who care about freedom and creativity (or simply oppose whoever you have pissed off) but that is not an endless well and carries its own restrictions. The lies about people do take their toll in terms of an unwillingness to listen or to provide benefit of the doubt.

Someone who champions you and stands up for you when you make fun of Social Justice Warriors and the Oppression Olympics, will turn on you if you explore the possibility of a Presidential assassination. Doing that, of course, won’t win you back any friends from the other partisan side. There’s literally no pleasing people!

Things have shifted however. There has been a change in culture which may result in more freedom in some ways, but now the threat comes in another direction. The fight for free expression never, it seems, ends. Just the source of the threat to it. Spurious accusations of racism, sexism and so on may have lost their power, but now the old nationalistic and evangelical right is flexing its muscles again, thinking that it now holds the whip hand. The battle may, now, shift.

It’s an exhausting fight though, with little thanks and little reward. Especially if you work in something people consider ‘insignificant’ or ‘trivial’ like games. It’s also a battle that takes you away from the process of creativity itself.

I need to strike a better balance.

There’ll still be games from me, a refocus, a seeking of more freelance work and a greater diversity in what I produce. I’ll also be trying to get back into art – which is what I originally wanted to do, back in the day.

We’ll see how it goes.

I started this process last year, and made some ground, but not enough and not fast enough. There’s more that needs to be done to make it work.

I am available for freelance work:

Currently, my 2017 plate is clear and free for freelancing and consultancy. I’m pretty reliable and can offer reasonably fast turnaround. I can, perhaps uniquely, provide detail and grounding to scenarios – even dungeons – to humanise them and give them a bit of depth. Give me a try, see what I can do for your heads.

I am a 17+ year veteran of the tabletop game publishing world with lots of experience in freelancing and self-publishing.

I’ve worked for Wizards of the Coast, Steve Jackson Games, Nightfall, Cubicle Seven Entertainment and more. I have also written fiction and worked on social media computer games, packing a lot of meaning into short pieces of text.

As a self-publisher, I have overseen every step of the publication process from concept through to publication including writing, editing, layout and modification. I also produce Youtube material and have begun producing audiobooks. If you need some narration for a video project or an audiobook reading, I can help.

Here’s some of the services I can offer, and the minimum prices offered – though anything is negotiable up or down depending on the client. I will work pseudonymously if that is a concern for you.

  • New writing (raw text): $0.03c/word (minimum)
  • Proofreading/Light Editing/Commentary: $0.01c/word (second and third deeper passes are possible).
  • ePublishing/RPG Publishing consultation. Skype/Hangout/Call: $20/hour.
  • Consultation on your game project: $20/hour.
  • Layout (InDesign): $11 an hour.
  • Stock Art Shopfront: Postmortem studios have a huge stock art catalogue from multiple artists and we’d love to add you to that storefront. If you’re an artist who wants to sell your stock art but doesn’t want to deal with the accounts and uploads etc with your own storefront (which would be my first recommendation) then I can do that for you for 50% (I round up your payouts). Even if you don’t want to do this through me I recommend doing it anyway for all artists and can consult on best practice if you need advice.
  • Voice Work: If you find my dulcet tones to your liking, I’m available for voice over work and narration, recording audiobooks and more. Rates negotiable, starting at $11 per hour.
  • Promotion/Interview: Free. If you have a product you want to pimp out or would like to just talk game design and culture you’re welcome to talk to me and appear on my Youtube channel.

Recent Products

Urban Faerie: Gives you Wings: A fun little scenario for Urban Faerie that showcases all the absurdity and fun of Urban Faerie.

Black Mass: A horror scenario for Blood! The adventure plays off the paranoia of the right wing and the naivity of the left to create a hybrid scenario shocking through violence, culture shock and violating various racial conceits. Think of it as an urban Green Inferno.

Sexbots: A supplement for Machinations of the Space Princess detailing sexbots, adding character creation options and fitting them into the implicit setting of MotSP.

Foul Humours: A set of monsters summoned from human excrescence for old school D&D/OSR style games.

Powder Monkeys: A set of black-powder weapon rules for 5e D&D.

Our entire catalogue (other than the newer items) – easier to browse than the online sites can be downloaded for free HERE.

Social Media & Contact

I’m always open to contact, discussion, ideas and more. If you have questions, queries, suggestions or feedback – good or bad – please do get in touch.

Second Hand Books & Old Stock

I have a number of old books and stock available for sale. £5 for small format books, £10 for large format books + shipping (UK only).

100 Conspiracies
Adventurer’s Vault 4e
Agents of SWING: Agent Casefile
Ant Assault (Cardgame)
Black Rock Bandits (4e adventure & Map)
Bloodlust RPG (French)
Bloodsucker: The Juice
CTG: Isle of the Mighty
Cthentacle (Hardcopy)
d20 Mecha
Dark Conspiracy: Darktek
Dark Conspiracy: New Orleans
Darktown RPG
Desecration (Pathfinder adventure & map)
DK System (French)
DM’s Guide 2 (4e)
DM’s Guide to Immortals (Basic D&D)
Dog Town RPG
Exalted: Return to the Tomb of Five Corners
Hentacle
Inferno (Boardgame)
Legend of the Five Rings LRP Rules
Mantel D’Acier (French)
MET: Antagonists
MET: Book of the Damned
MET: Dark Epics
MET: Journal No 4
MET: Laws of the East
MET: Laws of the Night Camarilla Guide
MET: Laws of the Nightmares
MET: Laws of the Wild Changing Breeds 1
MET: Laws of the Wild Second Edition
MET: Liber des Ghoules
MET: The Masquerade Second Edition
MET: The Shining Host
Monster Manual 2 4e
MTA: Akashic Brotherhood
MTA: Blood Treachery
MTA: Book of Shadows
MTA: Cult of Ecstacy
MTA: Dreamspeakers
MTA: Initiates of the Art
MTA: Masters of the Art
MTA: NWO
MTA: Progenitors
MTA: Sons of Ether
MTA: The Loom of Fate
MTA: Verbena
MTA: Void Engineers
Ninjas & Superspies RPG
Old, Fat Punks (Novel)
Palladium The Mechanoids (Rifts Sourcebook 2)
Player’s Handbook 2 4e
Red Box Basic D&D
The Sting (Pathfinder adventure & map)
Traveller New Era: Fire Fusion & Steel
V:TM 2nd Edition
Victoriana 1st Edition
VTM: A World of Darkness
VTM: Berlin by Night
VTM: Blood Bond
VTM: Blood Magic, Secrets of Thaumaturgy
VTM: Chicago by Night
VTM: Children of the Nightmares
VTM: Elysium
VTM: Ghouls, Fatal Addiction
VTM: Guide to the Sabbat
VTM: Midnight Siege
VTM: Milwaukee by Nightmares
VTM: New Orleans
VTM: New York by Night
VTM: Storyteller’s Handbook
VTM: Storyteller’s Screen 2nd Edition
VTM: The Anarch Cookbook
VTM: The Hunters Hunted
VTM: The Succubus Club
VTM: Thrashing Dragons
VTM: Time of Thin Blood
VTM: Ventrue
WOD: Combat
WOD: Outcasts
WTA: Axis Mundi – The Book of Spirits
WTA: Corax

Comics

I have a near complete run of 2000AD from 315-1386 and Judge Dredd Megazine from 4(1992) to 72(2000) for sale. Entertaining offers on runs or singles, but preferably for the whole lot from someone who can come get them (all packed up ready for transport).