I’d kind of like to do more board games but unless I can shift some it’s not really worth it. It’s costing me a fortune to proof and ship over from The Game Crafter and there aren’t a lot of other options available. It’s only the shipping that kills me, but that’s not so much of an issue for people in the US.
The problem with board games is that they’re not so established as a POD market in the same way RPGs are and it’s a lot harder to sell a board game on PDF as you’re very much limited by people’s printing options and paper sizes – not to mention the difference between A4 and Letter which can be an issue.
I’ve done some interesting things using book covers as boards and paper interior games but of late I’ve been having a lot more board/cardgame ideas. These cost more to source artwork for, more to make and running proofs at Game Crafter is going to cost a huge amount for me. It’s also harder to sell so anything beyond the kind of thing I’ve already done (cheeky sex card games that have non-game appeal or micro-games) is very difficult.
If you want to see more card/board games from me, you need to buy them and you need to let other people know to buy them. I don’t expect my European audience to pay the ludicrous shipping charges, but there’s plenty of people in the US who love my games who shouldn’t have that issue.
Get to it!
Here’s some of the ideas for new board/card games that I have in note/idea form.
Route ’45: A cross-country game of highway adventure based on the ’45 world. Car Wars meets 50s Science Fiction in a card game form. You’d have cars, crews and road encounters in the race across the radioactive USA.
Rink Rash: Again set in the ’45 universe, roller derby with a more violent edge (Rollerball) and a 40s/50s pinup aesthetic. This one’d be a board game with a bunch of teams. I’d be looking for something with a similar sort of aesthetic/feel as the original Blood Bowl.
1000 Ninjas: Like a bizarre combo of Chainsaw Warrior, Big Trouble in Little China and snakes and ladders. This would be a one-player game where you take on the role of an escaping John Woo style two-pistol gunman, fighting your way to the top to get revenge on the criminal genius who imprisoned you.
Ziege: A two player card game that would play out a bit like Chaos Marauders, a bit like Netrunner and a bit like a Tower Defence game. It would all be about tactically playing out defences to protect your survivors or organising your marching herd of zombies to tear through to get at all those delicious, nommy fleshy things.