Want More Board & Card Games?

I’d kind of like to do more board games but unless I can shift some it’s not really worth it. It’s costing me a fortune to proof and ship over from The Game Crafter and there aren’t a lot of other options available. It’s only the shipping that kills me, but that’s not so much of an issue for people in the US.

The problem with board games is that they’re not so established as a POD market in the same way RPGs are and it’s a lot harder to sell a board game on PDF as you’re very much limited by people’s printing options and paper sizes – not to mention the difference between A4 and Letter which can be an issue.

I’ve done some interesting things using book covers as boards and paper interior games but of late I’ve been having a lot more board/cardgame ideas. These cost more to source artwork for, more to make and running proofs at Game Crafter is going to cost a huge amount for me. It’s also harder to sell so anything beyond the kind of thing I’ve already done (cheeky sex card games that have non-game appeal or micro-games) is very difficult.

If you want to see more card/board games from me, you need to buy them and you need to let other people know to buy them. I don’t expect my European audience to pay the ludicrous shipping charges, but there’s plenty of people in the US who love my games who shouldn’t have that issue.

Get to it!

Here’s some of the ideas for new board/card games that I have in note/idea form.

Route ’45: A cross-country game of highway adventure based on the ’45 world. Car Wars meets 50s Science Fiction in a card game form. You’d have cars, crews and road encounters in the race across the radioactive USA.

Rink Rash: Again set in the ’45 universe, roller derby with a more violent edge (Rollerball) and a 40s/50s pinup aesthetic. This one’d be a board game with a bunch of teams. I’d be looking for something with a similar sort of aesthetic/feel as the original Blood Bowl.

1000 Ninjas: Like a bizarre combo of Chainsaw Warrior,  Big Trouble in Little China and snakes and ladders. This would be a one-player game where you take on the role of an escaping John Woo style two-pistol gunman, fighting your way to the top to get revenge on the criminal genius who imprisoned you.

Ziege: A two player card game that would play out a bit like Chaos Marauders, a bit like Netrunner and a bit like a Tower Defence game. It would all be about tactically playing out defences to protect your survivors or organising your marching herd of zombies to tear through to get at all those delicious, nommy fleshy things.

Censorship & Future Projects

It’s been a tough couple of weeks in my personal life as those who follow me more closely will know. I’m not going to be able to do a great deal of work for some time while I recover, but there’s at least one thing I wanted to talk to you about.

If you’re not already aware from other sources Paypal has decided (perhaps under pressure from credit card companies) to use its financial pressure to censor the publication of certain erotica.

This has not yet impacted on games and comics material, but it can only be a matter of time before it does. As a producer of games that include adult material and themes I am at risk of being censored.

This is already having an impact on many small press authors of erotic material and while you may not have a taste for such material it is setting a dangerous and disturbing precedent where you potentially can’t spend your own money on what you  want.

This is now directly affecting me. One project I wanted to do this year (health permitting) was a Science Fiction/BDSM game which would touch on a lot of transhuman themes and the boundaries of human sexuality enhanced/perverted/changed by technology.

In this current environment, with margins being what they are and with the risk looming of being unable to sell this material I don’t think I can take the risk at this time.

This means:

  • You don’t get your game.
  • I don’t get to make an experimental game.
  • The artist I was going to employ doesn’t get her money.

Needless to say, this all fucking sucks.

I’m looking into other ways to go about it, such as crowdsourcing funding and releasing it for free, but to do it justice and be worth the effort I’d need to get something like £2,000. So we’ll see if that’s remotely possible.

Meanwhile, the art in this post is taken from Satine Phoenix’s portfolio, give her some work, admire the pretties and here’s hoping this problem goes away in the near future and freedom of expression wins out.

Please support Satine and please think about getting involved in the fight against financial censorship.

 

What’s Going On?

Quiet around ‘ere, innit?

Couple of reasons for that:

I’ve taken the month off, in order to catch up on my stack of computer games and just to do the ‘take time off’ thing, which I never normally do.

I’m reassessing a bunch of things about how I work and what I do, trying to find a healthier way to proceed that’s easier to fit around my depression and doesn’t put so much stress upon me.

In practical terms what that’s going to mean is that I will be:

  1. Finishing outstanding projects as swiftly as possible starting next year.
  2. Taking another short break.
  3. Upping the prices of new projects as they come online. The increased cost of living and various other factors make this a regrettable necessity and I’ve always ‘undervalued’ my products compared to other Indie authors. Part of this is about valuing my own work more to help fix my brain.
  4. Writing fiction.

Products are likely to turn out slower because of these changes but, hopefully, the quality of them will be better, in part because I’ll be working more on what I want when I want.

I hope my fans, friends and audience will continue to be supportive and tolerant as things move forward. Don’t forget that I crave feedback and interaction and the more you talk to me the better I can gauge what people might want.