#TTRPG – Wightchester Writing Assistance Needed

Due to recent physical and mental health problems, I need assistance to finish up my Wightchester project.

Everything is plotted and placed out, what I need assistance with is not mechanics, but rather the descriptions of locations. I have the rooms marked out and I have information about who lived there, what happened and what is happening in the ‘now’. I just need assistance to get it all done and have to admit that I can’t do it alone, or with the small amount of (very welcome) help I’ve had so far.

I will compensate you for your work as I am able, and this really is just filling in the ‘gaps’ with descriptions. It shouldn’t be too arduous.

It’s hard for me to back off from the ‘auteur’ nature of most of my work and to share the load, but I want to ensure this all gets done in time.

Plenty of people have offered to help in the last couple of days, but my brain is scattered and disorganised. If you could mail me – even if we’ve already discussed it – at grim@post-mort.com – with the title Wightchester Assistance, I’ll get back to you ASAP.

Here’s an example description, so you know what you’re getting into:

***

The Chapel

The stone chapel may be one of the oldest parts of the school. It’s almost a proper little church, large enough to hold a good proportion of the pupils all at once. It has tall, plain windows of coloured glass and a spire that towers over the rest of the school, terminating in four conical stone spikes. The chapel is a solid building, and seems undamaged. Perhaps some members of the school held out here.

Encounters:

  • [ ] – 1d4-1 random zombies in the area around the chapel.

Nave

The main hall of the chapel runs from the entrance all the way back to the chancel. It is a simple, humble chapel – despite the wealth of the school – or so it would appear. The nave is chock full of

Encounters:

  • [ ] – 1d4-1 Child zombies that have wandered in.

North Transept

The tall windows grant a little more light here, to penetrate the grey interior of the chapel. The two walls to this sides are covered with great wooden boards, graven with the names of the great and the good who passed through the halls of the school. You recognise the names of lords, clergy and guildsmen, with some modest amount of space for more.

South Transept

The south transept has more light, coming in through clearer windows, but there is nothing here but a few kneeling cushions and a small bookcase, full of battered hymnals and books of prayer.

Loot:

  • [ ] – Approximately 50 copies of the school’s hymnals.
  • [ ] – Approximately 50 copies of the school’s prayerbooks.
  • [ ][ ][ ] – Kneeling cushions.

Chancel

The altar may be a simple one, but the goods upon it are far from humble. More pews are arranged either side of the altar in a step pattern – the space for the choir. The cross is of gold, not brass as you had first assumed, and the candle-holders either side are also plated with the same metal. Behind the altar sits a small wooden chest of fine, sweet-smelling wood, there is no lock that you can see, but it has a finely stitched, cushioned top.

Loot:

  • [ ] – Golden cross.
  • [ ][ ] – Golden candlesticks with beeswax candles.

In the chest:

  • [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] – Beeswax candles.
  • [ ][ ][ ][ ] – Bottles of red wine.
  • [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] – Dry crackers/meals.
  • [ ][ ][ ][ ][ ][ ] – Expensive incense/uses.

#RPG PROJECT is now available via Amazon

PROJECT is now available for sale on:

Amazon UK

Amazon US

PROJECT is a role-playing game about heroic guardians of reality.

After a terrible, supernatural disaster the world has been rent asunder and strange things have begun to bleed in all around the edges.

Humanity has recovered to an extent and continues to fight these beings and forces from beyond known as ‘Entities’.

The group PROJECT is at the forefront of humanity’s defence, using the strange technologies and abilities of the Entities against them and reasserting reality one bloody fight at a time.

In the game you will take the role of one of the heroic agents of PROJECT, modified
through barely understood technology and thrown against the strange and deadly beings and events that press in on the Earth from its neighbouring dimensions and parallels. In the process you may begin to discover things that you wish you didn’t know and that the battle for reality is not as black and white as you have
been indoctrinated to think.

PROJECT IS SAVIOUR
PROJECT uses the Open D6 system and can be customised to play at street, investigative, conspiracy or action levels.

#RPG – PROJECT – Full Spectrum of Class Expansion

Supplemental Character Class books for PROJECT are now available through the whole spectrum for every base class.

These books provide additional information on those classes.

HOW candidates are selected.

WHAT is involved in choosing candidates for those classes.

WHAT it is like to be changed in such a way.

NEW equipment.

NEW advantages.

NEW disadvantages.

NEW details on the world of PROJECT, it’s society, how it has been changed by The Mindquake and the realities of psychic capabilities.

Buy them HERE.

 

#RPG – PROJECT Hardcopy AVAILABLE!

You can grab yours here, or via your localised Lulu store.

BUY PROJECT HERE

PROJECT is a role-playing game about heroic guardians of reality. After a terrible, supernatural disaster the world has been rent asunder and strange things have begun to bleed in all around the edges. Humanity has recovered to an extent and continues to fight these beings and forces from beyond known as ‘Entities’.

The group PROJECT is at the forefront of humanity’s defence, using the strange technologies and abilities of the Entities against them and reasserting reality one bloody fight at a time. In the game you will take the role of one of the heroic agents of PROJECT, modified through barely understood technology and thrown against the strange and deadly beings and events that press in on the Earth from its neighbouring dimensions and parallels.

In the process you may begin to discover things that you wish you didn’t know and that the battle for reality is not as black and white as you have been indoctrinated to think.

#RPG PROJECT: Golem RELEASED!

You can get the PDF HERE

An expansion booklet and specialist character sheet for the Golem character type.

This booklet contains information on how Golem candidates are chosen, the process by which they become Golems and expands on their modifications, weapons, equipment, advantages and disadvantages.

It also contains general information on the world of PROJECT, focussing on the social dynamics of rich versus poor in a world of magic, psionics and corporate superheroics.

#RPG PROJECT: Empath RELEASED!

Get it HERE

An expansion booklet and specialist character sheet for the Empath character type.

This booklet contains information on how Empath candidates are chosen, the process by which they become Empaths and expands their implants, weapons, equipment, advantages and disadvantages.

It also contains general information on the world of PROJECT, focussing on the widespread nature of psychic and magical phenomena in the world and their interactions with culture and the legal system.

#RPG PROJECT: Borg Class Book RELEASED!

BorgThumbYou can buy it and download it HERE.

The main PROJECT rulebook (recently updated with some fixes and a separate character sheet download) can be found HERE. (It’s also on sale as part of RPGNOW’s science fiction month until the end of May).

We heard you when you said you wanted more background information, so these class books will contain extra information about the setting as well as equipment, weapons, advantages, disadvantages and information on the enhancement process for each PROJECT enhancement. This one contains information about the PROJECT world’s medical systems and even about ‘traditional medicine’ in a world full of monsters and strangeness.

PROJECT currently holds 4/5 stars on reviews. It is based on the Open D6 system.

 

#RPG PROJECT IS SAVIOUR – RELEASED!

PROJECT_Front Cover

Get it HERE

PROJECT is a role-playing game about heroic guardians of reality.

After a terrible, supernatural disaster the world has been rent asunder and strange things have begun to bleed in all around the edges.

Humanity has recovered to an extent and continues to fight these beings and forces from beyond known as ‘Entities’.

The group PROJECT is at the forefront of humanity’s defence, using the strange technologies and abilities of the Entities against them and reasserting reality one bloody fight at a time.

In the game you will take the role of one of the heroic agents of PROJECT, modified
through barely understood technology and thrown against the strange and deadly beings and events that press in on the Earth from its neighbouring dimensions and parallels. In the process you may begin to discover things that you wish you didn’t know and that the battle for reality is not as black and white as you have
been indoctrinated to think.

With stunning art by Toby Gregory and a customised version of the Open D6 system, PROJECT is a great game for mission-based play and conspiracy arcs.
PROJECT IS SAVIOUR


PROJECT uses the Open D6 system and can be customised to play at street, investigative, conspiracy or action levels.

A print version will come later, sold and distributed via Chronicle City.

PROJECT: Grunt

Yes, this is still happening. Albeit slowly. I’m sure you’ll agree Toby’s art is worth waiting for!

Grunt