#Starfinder – Starfinder Month – The Kukavalier Exo-Frame

inka-shu-moonwalker

The Balkanin Princedoms are a dense collection of asteroids, planetoids and space stations orbiting a binary pair of blue giant stars. The system is subject to immense tidal forces from its twin stars as well as harsh radiation. This has lead to the Balkinin people being extremely hardy and adaptable folk, known for their stubbornness and bravery. It has also lead to many specialised design decisions, such as the heavy use of humanoid mecha for their adaptability and modularity. The most common of these is the Kukavalier Exo-Frame, designed specifically for low-gravity vacuum-based combat within the system’s high-radiation environment.

The Kukavalier is known for punching above its weight and – so far as standard issue mecha go, is virtually unmatched in this, specific environment.

Kukavalier Exo-Frame
Price:
19,000
Large Mecha (Space 10ft, Reach 10ft, 16 ft tall).
Speed: 20 ft (full 200 ft, 22 mph)
EAC: 12, KAC: 14, TL: 19, Cover: Full
HP: 50, Hardness: 5
Computer: Mk 3 Duonode +3/+3 two nodes
Security: Anti-Hacking Systems
Sensors: Advanced, Long Range Sensors: +4
Attack: Collision 5d4 B (Personnel scale), DC 12
Attack: Manipulator Arms: 1d4 (Starship scale) damage.
Attack: Hi-Ex Rocket Launcher: Speed 12, Damage 4d8 (Starship scale), Limited Fire: 5
Attack: Tactical X-Gen Gun: Damage 1d12 P, Range 120 ft, 80 rounds of Ammo, Usage 2, Automatic (Typical load-out includes penetrator rounds that ignore 6 Hardness)

New Vehicle/Ship Scale Weapon (Manipulator Arm)
Damage 1d4 – Can pick up and use light starship weapons or heavy personnel weapons, PCU 5, BP 2

NB – You could scale these up to make grappler arms for ships, as in Outlaw Star.

Art by Inka Shu

#RPG – Daikaiju DIE! – RELEASED!

Buy it HERE.

Daikaiju Die! is a game about beating up monsters in giant mecha (called Ridders).

The players take the part of mecha pilots and their support crew. They will fight giant monsters and walk in their shadow. They will establish rivalries and defeat villains.

They will uncover conspiracies and lead the fight back against what seems to be a world itself in rebellion against humanity.

Mostly, though, they’ll smash giant monsters to pieces in epic, destructive fights.

Hardcopy option available HERE.

STEAMED Hardcopy now available!

You can buy it HERE.

Again, I can’t recommend this source for non US purchasers as the shipping in particular is prohibitively expensive.

This just leaves Lady Bexington’s Home for Wayward Zombies to convert, though I have a ton of ideas for other board and card games that TGC makes possible, albeit to a limited audience.

STEAMED: RELEASED!

STEAMED is a simple (very simple) fast-paced board game of Steampunk mecha-duelling action. Take to one of four distinct mecha and try to beat the bolts out of each other.

Up to four players

Requires several six sided dice.

ADA – The advanced, and shapely, mech of genius clacker Lady Emmeline Whitmore.

Brunel – The devastatingly brutal construction mech of Carston McBride

Haido Tian – The rocket-assisted robot of the notorious airpirate Hong Meifeng.

Iron Hunter – The frontline military robot of Prussian noble Oberst Klein Von Thule.

You can buy it on PDF HERE

Hardcopy HERE

If you buy TODAY in hardcopy you can get a 20% discount with the code CHASEUK – so now’s a good time to pick up my other books too!

It will be appearing at your other preferred outlets over the next few days.

STEAMED: Preview

All being well I may have this game out by the end of the day. It’s a quick/simple board game of mech-smashing action based on some rules I found while tidying up some notepads. I’d made a game based on Robot Jox (1989! Crotch chainsaw!). Of course, it now has much more of a Steampunk twist.

Here’s a taster in the meantime. The construction mech, The Brunel.

STEAMED – Steampunk Mecha Duelling – Meet the Mechs

Do You Like Awesome?

Here’s some stuff you should pay attention to…

1. Sarah Darkmagic is kicking off a project to fund some diverse art illustrations outside the standard norm. I don’t think this is needed everywhere and in every game and I’m a fan of pinup and cheesecake but more choice is awesome and this is a resource I would use the fuck out of. You can read more HERE and HERE and contact Sarah HERE if you’re an artist that might like to contribute.

The only thing that sticks in my craw is the emphasis on ethnic and female artists rather than art, but I’m willing to let that slide for now.

2. Lego? Robots? Game? Kickstarter? FUCK YEAH! This is a project deserving of your attention and hell, with that combination of awesome, how can you go wrong?

3. Your assistance in kicking economic censorship in the arse would be appreciated. You can add your voice HERE.