#Gamergate Vindicated at Airplay

CMenzR7VEAAiqCpHere’s some initial thoughts on what went down at SPJAirplay and it should be read or viewed even by people who are sick of the whole thing or have written it off as a misogynistic hate movement.

The Society of Professional Journalists held an event in Florida, part of which was a separate event to discuss Gamergate. Gamergate representatives were chosen by popular votes on Chans, Reddit and Twitter and anti-Gamergate… refused to come. Even with offers of having their way paid, despite any and all inducements to do so. This may have been a tactical mistake.

In its final form the event became more like a panel of Gamergate involved people, trying to explain to conventional journalists a) what Gamergate was b) why it was more important than it seemed and c) why the media had failed so hard to report well on it.

There were two panels, the first explanatory and giving examples of some of the ethical breaches Gamergate has been concerned with, the second supposedly to try and find solutions and new practices, though the second panel was very poorly handled by the moderator and then interrupted by a ‘credible bomb threat’ (according to the local police department).

The event was simultaneously a huge vindication of everything Gamergate has stood for and argued, and a disappointment.

Gamergate’s ethical concerns regarding cronyism, corruption and collusion were agreed upon to be unethical, chuckles were had at the expense of Gawker Media (and others) and Gamergate got a well-earned morale boost and stamp of legitimacy from the SPJ.

This was a win.

The more frustrating part was the second panel. Panellists Cathy Young, Milo Yiannopoulos and Christina Sommers tried to explain Gamergate contextually by reference to other problems and other, similar movements (such as Occupy Wall Street and Black Lives Matter) but kept getting shut down before they could make their points, by the moderator.

It seemed obvious to me what they were trying to establish:

  1. That these issues are serious issues not just in games journalism.
  2. That it is possible to report on these issues in a more sensitive and balanced fashion.
  3. That these were, perhaps, more understandable and analogous situations via which conventional journalists might be able to understand Gamergate.

To take one example that the moderator seemed very keen to avoid, the problem of radical feminist influence on media in general and with special reference to Rolling Stone’s rape-reporting scandal the issue of blindly believing what you’re told, reporting it as true and causing a great many people a great deal of harm on the back of irresponsible reporting is obvious and a window into the sort of biased, activism-distorted reporting that has plagued discussion on Gamergate.

Thwarted at every turn trying to make these points, via constant interruptions from the moderator (who I think was trying to fill in for the lack of anti-Gamergate) the conversation finally had to turn to more simplistic examples of better ways to report on internet affairs… only to be interrupted by a bomb threat.

Every precaution had been taken, the police had been pre-warned of hoax bomb threats but this final one – the tenth – containing details on the venue and other warning signs, was enough that the police had to act. Everyone was evacuated out into the terrible heat and continued the discussion in smaller groups wherever shelter could be found.

Videos of those discussions haven’t emerged yet, but hopefully these small group discussions were productive.

The bomb threat was likely simply third party trolls, upping the ante having been shut out of the chats on streams and so forth. Another high possibility for me would be the conspiracy theorists who have – unfortunately – been lurking around Gamergate since Common Core and DARPA were mentioned. We shall see if anyone ever gets caught for these hoaxes though. It’s probably best not to speculate too much.

Something has changed though.

Gamergate is vindicated as an ethics/consumer movement.

Some parts of the media are now reporting more sympathetically.

The spin of anti-Gamergate on Airplay, and older events, is now ringing even more hollow.

The Gamergate meeting in Birmingham will likely be the endcap on my more active participation. Many of Gamergate’s goals have now been met and with Airplay I think Gamergate can smugly consider itself – rightly – legitimised and vindicated.

Gamergate won the war, on all fronts, and now there needs to be a negotiated peace. Hopefully we can continue what’s started with SPJAirplay – a conversation instead of a confrontation, a move to understanding and mutual tolerance that hasn’t been possible so long as Gamergate has been blamed for the actions of trolls and while ideologues have cowered behind automated block lists.

I hope some people will join me in trying to start conversations, and I hope some on the other side (rather than simply neutral people and journalists) will contribute.

Pax.

What is #GamerGate ?

Dagons-Lair-for-iPhone-screenshot-002This question seems to be popping up a lot and there’s a lot of obfuscation going on from the social justice warriors*, the gaming media (such as it is) and others. So here’s a quick primer into what’s going on (or you could start HERE):

An indie computer game developer – who happens to be a woman (irrelevant) – was exposed as having cheated on her boyfriend (irrelevant) with a bunch of guys (irrelevant) who happened to hold positions in gaming media and to have given her all sorts of booster articles and kudos (supremely fucking relevant).

Obviously, this at least looks dodgy as fuck, even if it’s all above board and just sexytimes rather than payment in kind. It calls into question journalistic integrity, which is what should divide professional gaming/journalism sites like Kotaku/Forbes/Vice etc from ‘mere’ games bloggers and Youtube personalities who are just doing what they do for the ‘lulz’ and the fun of it.

The conflict of interest should be obvious.

When this hit, however, it was ignored and/or suppressed by most of that same gaming journalism field, which again, looks dodgy as hell since it’s their ethics and transparency that are under question.

That was, however, just the spark of what has become a more generally skeptical and critical eye that has turned on other conflicts of interest (such as PR or consultancy businesses also run by games journalists) and long standing issues with corruption via threats, blacklisting, pre-order culture etc in games journalism.

It has ALSO become tangled up in a general backlash against the kind of judgemental, gamer-hating, ‘everything you like is bad and wrong’ articles which have also been common in the last few years, along with the lionisation of known fraud Anita Sarkeesian.

In short, it’s been a long time coming.

It has been complicated, of course, by trolls and by Social Justice Warriors who – along with the people under suspicion of corruption and ethical breaches – are using the fact that it all happened to start from a love septagon involving a woman to deflect into their existing narrative that it’s all to do with crying man-babies who don’t like women in their games. Unfortunately, accusations of misogyny, sexism, racism etc still carry a lot of currency and power in silencing people and the hate towards gamers is – at this point – well entrenched.

What it is really about is:

  • Journalistic ethics and integrity.
  • Irritation with clickbaiting.
  • Annoyance at being constantly demonised and criticised by people who are supposed to love your hobbies.
  • The many hateful articles and the doubling down on censorship and slandering of the fanbase sites have indulged in since this broke.
  • SJW censorship backlash.

This is also part of a wider cultural problem, affecting many forms of media and play.

As background, it’s worth noting that gamers have a very well justified siege mentality towards this sort of thing and wider nerd culture even more so. You can trace it back at least to Fredric Wertham and Seduction of the Innocent, via, Bothered About Dungeons and Dragons, Tipper Gore, Jack Thompson, MMO scare stories and all the rest. In that context, little wonder people are suspicious and react badly to their concerns being brushed off as some, supposed, gamer-inherent misogyny (which has also been the basis of much slandering and hatred directed towards games and game producers themselves).

*’Social Justice Warriors’ (or SJWs) means the kind of Tumblrina, vicious, nasty online bully who likes to pretend at being progressive and liberal while being authoritarian, nasty and everything they claim to hate.