MotSP: Things and Stuff III

Bubble_Drone_FigureTrionRobotniks S-Series Alpha 50xp
Close Defence: 12
Ranged Defence: 13
Armour: d6
Hit Dice: 3d+6 (19hp)
Initiative: +0
Movement: 10m
Attacks: 1/+0
Damage: 1d4
Saves: 5, Toughness 7
Traits: Shell x2, Painless x2
TrionArms Inferno: Small Calibre Heavy Weapon: d8 damage, Medium Range, Ammo Save 14, Igniting, Explosive
Light Shield: 5hp
945gp on the open market.

 

Bubble_Drone_v2_FigureTrionRobotniks S-Series Beta 75xp
Close Defence: 13
Ranged Defence: 13
Armour: d6
Hit Dice: 4d+8 (28hp)
Initiative: +0
Movement: 10m
Attacks: 1/+0
Damage: 1d4
Saves: 5, Toughness 7
Traits: Shell x2, Painless x2
TrionArms Inferno: Small Calibre Heavy Weapon: d8 damage, Medium Range, Ammo Save 14, Igniting, Explosive
Medium Shield 10hp
1220gp on the open market.

TrionArms Inferno
Small Calibre Heavy Weapon: d8 damage, Medium Range, Ammo Save 14, Igniting 1d4, Explosive 1m 800gp

TrionRobotniks manufactures mid-tier security robots, often also used by ‘bananoid republics’ to supplement their military as well – robots rarely being subject to mutiny. The S-Series is the most popular and a common sight in the tumultuous Zone of Cthon, on all sides. TrionRobotniks uses proprietary systems and hardware, luring customers in with relatively low prices and then gouging them on repairs.

MotSP: Things and Stuff II

The ScarCrow series of robot sentries are fragile, but cost effective. For the cheaper-minded but security conscious mastermind, villain, frontier banker, drug dealer, or paranoiac. Plentiful and common, the ScarCrow is relatively easy to repair and simple to program as well as lightweight and able to fold down into a small package, luggable by one person.

Assault_Mech_Mk._I_FigureScarCrow Robot Sentry 25xp
Close Defence: 12
Ranged Defence: 12
Armour: 1
Hit Dice: 2d+4 (13hp)
Initiative: +0
Movement: 15m
Attacks: 1/+0
Damage: 1d4
Saves: 5, Toughness 7
Search: 3
Traits: Keen Sight x3 +150% distance, Low-Light, Painless x2, No Hands.
Twin, Slaved Efficiency Blasters 2D4 (take the highest), Range Long, Ammo Save 19 50gp +1 to hit
330gp to purchase

 

Assault_Mech_Mk._I_v2_FigureScarCrow Deluxe Robot Sentry 50xp
Close Defence: 12
Ranged Defence: 13
Armour: 1d4
Hit Dice: 3d+6 (19hp)
Initiative: +0
Movement: 15m
Attacks: 1/+0
Damage: 1d4
Saves: 5, Toughness 7
Traits: Keen Sight x3 +150% distance, Low Light, Painless x2, No Hands
Light Deflector Shield
385gp to purchase

Other New Stuff
No Hands: Can be taken in place of a stat penalty to give an extra trait. You have no hands, so can’t manipulate anything physically, at least not easily.

Amalgamated Zap Efficiency Blaster
Small Calibre laser carbine: D4, Range Long, Ammo Save 19 250gp +1 to hit

An energy efficient, long range blaster carbine suitable for sentry guns, guard robots and power-conscious settlers.

MotSP: Things and Stuff I

There’s a lot of mobile and tablet games out there with some great art. Fantasica is one, Fatal Frontier is another. Playing Fatal Frontier I thought its Borderlands-ish, Heavy Metal-ish style was well suited to MotSP, so I found a wiki for the game and grabbed some images off it to inspire some creativity.

Alpha_Rot_FigureKlordog 10xp
Close Defence: 12
Ranged Defence: 12
Armour: 1
Hit Dice: 1 (4hp)
Initiative: +0
Movement: 12m
Attacks: 1/+1
Damage: 1d6
Saves: 5
Traits: Fast, Killer Instinct, Natural Weapons, Scales

Alpha_Rot_v2_Figure

Klordog Alpha 25xp
Close Defence: 12
Ranged Defence: 12
Armour: 1
Hit Dice: 2 (9hp)
Initiative: +0
Movement: 12m
Attacks: 1/+2
Damage: 1d6
Saves: 5
Traits: Fast, Killer Instinct, Natural Weapons, Scales

Klordogs are clawed, blood-drinking creatures trained as guard dogs on many worlds. Sleek and muscular they look more dangerous than they are as their barrel-shaped bodies are vulnerable to being pierced, contaminating their blood and other organs with half-digested food-blood and bacteria.