In this supplement for Tales of Gor you join a rebellious inventor on a quest for a mythical lost island and city. Will his technological innovations anger the Priest Kings? Will you fall afoul of the pirates that ply their trade across the Thassa? What will you discover beneath the waves, far from the politics and skulduggery of Civilised Gor?
This book also contains information on a (non-canonical) Farther Isle for you to use as a setting or base of operations for your player group.
The Black Caste has waxed and waned significantly in its fortunes over the last fifty years. From honourable instruments of death to creatures of scorn and ridicule hiding – rather than lurking – in the shadows, only to slowly grow in importance again. It can be hard to think of the caste as honourable, but they have their own codes, restrictions and way of life. They’re a society hidden within a society, and once they take coin, they will take a life or die trying. Save in the most exceptional of circumstances.
Most Goreans reason that a person who is marked for death by an assassin must be deserving to some degree. Paying the – usually exorbitant – fee to have someone killed, all but guarantees their involvement in criminality, espionage or some other skullduggery and the presence of assassins used to help keep people honest.
Diminished in number, but not in skill, the Caste of Assassins is rebuilding its reputation as dealers of death without equal – even amongst the Scarlet Caste. Now they have set their sights on Tyrtaeus the Slaver, a friend and ally to the agents of the Priest-Kings whose death would be a significant blow.
An artist has had to pull out of illustrating the next Tales of Gor adventure/supplement, due to being overwhelmed by other commitments (and due to me being a soft touch as an employer!)
As such I am looking for an artist to pick up the slack so I can get the next book out.
You don’t need to know Gor, though it would be helpful. I need someone willing/able to handle mild adult content (nudity) and with an appreciation of the ‘swords-and-sandals’, ‘planetary romance’ and ‘science fantasy’ aesthetic. Your style doesn’t have to match, but an appreciation or enthusiasm of the medium will carry well.
The job is for four, B&W (pref line art) A5-A6 scale illustrations at 300-600 dpi. Offered payment is $200 USD, with a bonus if you can supply the work within a 7 day schedule. This is negotiable within reason.
Please get in touch ASAP, as this is on a first come (and suitable), first served basis!
John A. left the following review over on RPGNOW (where ToG is currently rated 4/5 stars).
“Well first let me say that I’m very excited to see a Gor table-top role-playing game. It is a book series that is certainly deserving of such a treatment. Second, the system itself uses the D6 system, which if you are an older gamer such as myself, may be familiar with. West End used it for their Star Wars game and many other products. And I must say it works here, very well.”
“Third, the pdf itself. I never knew Postmortem Studios exisited before stumbling upon this game. I will say that if the products are as half as good as Gor, I’ll be a repeat customer to Postmortem Studios. Gor is packed full of detail and beautiful artwork. The art really reminds me of the old book covers by Boris Vallejo. They scream GOR! Postmortem jammed this game full of background information on Gor. Every book of Norman’s Gor series has a short summary. The world is detailed out along with the people.”
“Just from the small amount of reading I’ve done so far, I can guarantee I will not be left in the dark on an issue about Gor. The treatment of the “adult content” is done very well and there is even a breakdown of how much and ways how to apply it to your Gorean game! At $9.99 this book is a must buy for anyone who is a fan of Gor. In fact, if your are a fan of Conan, John Carter, Tarzan, etc. you should buy it just on its pulp-action quotient alone!I’ll be buying the companion encylopedia quickly!”
If you backed our World of Gor/Tales of Gor Indiegogo campaign you should now be getting the download link for the second book (the RPG book) in your email.
Some people’s email links appear to be out of date though, as I’ve had a few bounced emails. So please a) check your spam folders and b) check your contact information is correct. The download link expires in a week.
You can contact me at firstname.lastname@example.org if there’s any problems that need fixing.
I am now finalising the – subtly different – PoD files and will be ordering proofs. So hardcopies should start to ship in about a week.
Both PDFs should go on sale this weekend for the general public.
PROJECT is a role-playing game about heroic guardians of reality.
After a terrible, supernatural disaster the world has been rent asunder and strange things have begun to bleed in all around the edges.
Humanity has recovered to an extent and continues to fight these beings and forces from beyond known as ‘Entities’.
The group PROJECT is at the forefront of humanity’s defence, using the strange technologies and abilities of the Entities against them and reasserting reality one bloody fight at a time.
In the game you will take the role of one of the heroic agents of PROJECT, modified
through barely understood technology and thrown against the strange and deadly beings and events that press in on the Earth from its neighbouring dimensions and parallels. In the process you may begin to discover things that you wish you didn’t know and that the battle for reality is not as black and white as you have
been indoctrinated to think.
PROJECT IS SAVIOUR PROJECT uses the Open D6 system and can be customised to play at street, investigative, conspiracy or action levels.