There’s quite a lot of interest in the game and world book and a lot of speculation and scuttlebutt as well.
I’m not exactly hard to get a hold of and if you have a website, forum, group, page, podcast, radio show or youtube channel and want to talk to me about Gorean Chronicles the RPG or the World Book I’d be more than happy to answer questions and/or put in an appearance.
I have Skype, Google Hangouts, can get accounts or otherwise do what’s necessary if you want to talk to me.
If you want to meet me in person to talk about the game and you’re in the UK, something might be arranged, though I’ll need to check your bona-fides first.
I was gifted the first twenty-four books of John Norman’s Chronicles of Gor when a friend of mine went away to university. I was still at school at the time, in my final year, voraciously reading any and all science fiction and fantasy I could find, at the rate of up to six books a day on weekends.
To receive over twenty books, completely new to me, out of the blue was an enormous gift and I threw myself into reading them, one after another until they were all done. Here was a series of books with much of the same fantastical imagination as Edgar Rice Burroughs’ Barsoom series or the Hyborian fantasies of Robert E. Howard, but drawing on the same imagery of Greek and Roman heroism I’d learned at school and from the films of Ray Harryhausen.
Where Burroughs’ and Howard coyly turned aside at the last minute, however, trapped by the relative prudishness of their times (for all the livid covers and descriptions of a more liberated – and naked – society), Norman’s hero did not. The fate of the handmaidens and slave girls that Tarl Cabot encountered was never in question, but then nor was the fate of the oiled, male silk slaves under the aloof, free women of Gor’s cities.
Tarl Cabot’s struggles adapting to the fierce Gorean world were in many ways a reflection of adolescence for me and for many others. To understand and accept the more adult and cutthroat world we were entering. For many others – in the days before the Internet – the Gorean world was also their first exposure to the aesthetic of BDSM, their first hint that this was something normal, or shared by others. The importance of that, to so many, along with his book Imaginative Sex cannot be underestimated.
Despite the great success of the Gorean cycle, selling between six and twelve million copies and Tarnsmen of Gor being reprinted twenty-two times, the Gorean series was interrupted in 1988 when it was dropped by its publisher. There were, as a result, thirteen years between Magicians of Gor in 1988 and Witness of Gor in 2001 and another seven years after that until Prize of Gor in 2008. ‘Political correctness’ in the late eighties and through the nineties made such sexually explicit and controversial fantasy difficult to know what to do with.
Fortunately the Internet rose during the same period and fans of Norman’s work began to form their own communities online. Forums and chatrooms sprang up by the dozen, Internet Relay Chat played host to dozens of Gorean roleplay rooms, people sold, resold and naughtily transcribed the books as they went out of print and created online resources for these communities as they arose. As the Internet advanced, so did the complexity of these resources and as graphical roleplay became possible it spread there, to the point where – in 2009 – it was estimated that there were some fifty-thousand Gorean role-players on Second Life alone.
The Internet would also come to the rescue of the series, in time, and the advent of cheap print on demand and ebooks has meant the series has managed to continue and the entire back catalog has become available to purchase once again, via the company Ereads, breathing new life into the series and bringing new revelations and new stories to its fans.
In all this time, however, there has never been an official Gorean role-playing game. Everything that exists online is unofficial and organized by fans, strange for a series of fantasy books whose publishing peak coincided with the boom period of the popularity of Dungeons & Dragons and other role-playing games.
High time it had one.
It’s been an extremely busy month here at Postmortem Studios, two conventions in one month will take it out of the best of us and Indiecon and Dragonmeet were no exceptions. Both events were bedevilled by problems beyond anyone’s control. Indiecon was located next to some of the hardest hit areas in the heaviest rain and worst flooding seen in many years in the UK but somehow survived – though we all got very wet and the third day of the con was held in Oz. Dragonmeet was similarly assaulted by weather issues as well as the vagueries of trainline maintenance and stoppages on the underground. Luckily I sold a boatload of stuff and didn’t have to carry so much all the way home. All things considered a great success and – yet again – money and time willing I do hope to make more conventions in the coming years.
Indiecon saw successful playtesting of the FATE powered Agents of SWING as well as some new adventures for Blood! and ’45 which should be appearing on RPGNOW in PDF form before too long.
Because I’ve been doing so much freelancing for other companies there hasn’t been a lot of activity with new products this month. However we do have a good selection of new Clipart Critters by the inestimable Brad McDevitt, including some new bundles so that you can pick up some very decent art on the cheap as props for your game table or for you to use in your own gaming publications. Don’t forget to check out the work of our other artists as well.
STAY IN TOUCH
Over on our journal/website there’s an ongoing poll game, like a choose your own adventure game with multiple participants, this one based around a zombie apocalypse using the Blood! system and with you playing a British teenager caught up in the events as they unfold. Participate there and also keep an eye on news, events, sales information, reviews, publishing partnerships and so on.
You can also find me on…
Or you can drop me some feedback in the comments on the website, or by good old fashioned e-mail to email@example.com
There will be a secret sale one day this month for 24 hours… keep your eyes peeled on the website and on Twitter for more information!
DIRECT MAIL ORDER
I have leftover product from the convention sales and I do, really, need to clear the decks ready for the new year so these are being offered for mail order direct from me. Contact me via e-mail, listing the products that you’re interested in and we’ll arrange payment (preferably Paypal) and delivery. Available products include:
Hentacle £8.00 / $12.00
Hentacle: Sloppy Seconds £3.00 /$4.50
Hentacle: Three’s an Orgy £3.00 /$4.50
All three together – £12.00 / $18.00
These are the last hardcopies of Hentacle that are likely to be sold, at least in this form. Supplies of Three’s an Orgy are extremely limited. Please keep in mind that Hentacle and its supplements are STRICTLY for those over 18.
Cthentacle £15.00 / $23.00
Cthentacle: The Dunbitch Horror £5.00 / $7.50
Both together £18.00 / $27.00
Please keep in mind that Cthentacle and its supplements are STRICTLY for those over 18.
100 Dark Places, 100 Fantasy Adventure Seeds, 100 Planets, 100 Kingdoms, 100 Horror Adventure Seeds. ’45: Psychobilly Retropocalypse, Bloodsucker: The Angst – £12.00 / $18.00 each.
Buy three or more together and they’re £10.00 / $15.00 each.
Bloodsucker: The Juice, @ctiv8 – £8.00 /$12.00 each.
Buy Bloodsucker: The Angst and Bloodsucker: The Juice together for £18.00 /$25.00
Blood! – £15.00 / $23.00
I also have limited numbers of copies of Origins of the Specious, the comedy book I did for Mongoose Publishing and these are available for £15.00 / $23.00 as well.
Postage is £2.00 to the UK and $5.00 international.
Have a lovely holiday season and be good enough to spread some of that festive cheer (and money!) in my direction,
This’ll mostly be for personal use and outboard memory/ideas storage, but if you follow such things you can find me as Grimachu.
If you want to get a hold of me, discuss Postmortem Studios games or anything else you can get hold of me by the following methods:
Email: grim AT postmort DOT demon DOT co DOT uk