An artist has had to pull out of illustrating the next Tales of Gor adventure/supplement, due to being overwhelmed by other commitments (and due to me being a soft touch as an employer!)
As such I am looking for an artist to pick up the slack so I can get the next book out.
You don’t need to know Gor, though it would be helpful. I need someone willing/able to handle mild adult content (nudity) and with an appreciation of the ‘swords-and-sandals’, ‘planetary romance’ and ‘science fantasy’ aesthetic. Your style doesn’t have to match, but an appreciation or enthusiasm of the medium will carry well.
The job is for four, B&W (pref line art) A5-A6 scale illustrations at 300-600 dpi. Offered payment is $200 USD, with a bonus if you can supply the work within a 7 day schedule. This is negotiable within reason.
Please get in touch ASAP, as this is on a first come (and suitable), first served basis!
As a side project I have recently completed a draft of a new version of @ctiv8, a game of modern adventure and activism, updating it to account for the new state of the world and advanced in technology.
I’d like to add to and supplement the original art and am seeking an artist to do so.
4xA6, B&W line art, 300dpi+
Pay: $100 basic, make me an offer otherwise, more for the right artist.
Specifics to come if you’re accepted, but a somewhat low key, realistic approach, showing off the subject’s expertise or athleticism, without necessarily resorting to violence and gunplay would be the brief.
Contact via usual social media or email: grim AT postmort DOT demon DOT co DOT uk
As an indie writer, game publisher and all-round amazing person I spend a lot of time talking to new writers and artists and – unfortunately – that means I run into a lot of horror stories. There are a lot, a LOT of budding artists, layout people and other freelancers upon whom us indie producers rely who are being put off from ever, ever, ever working with indie producers again. Needless to say, this is a bit of a problem for everyone.
This makes my job a lot harder, it makes forming a trust relationship with other freelancers hard and it reflects very poorly on indie/self publishing as a whole.
You want to publish? GREAT! The bar has never been lower which has its pluses and minuses, but if you’re going to invest money you should first invest a little time.
Images come in different resolutions, 72 dpi is typical screen/web while 300 dpi is the minimum for print. Make sure you know what you need and send the right files!
At LEAST read the help documents for the POD and other outlets you plan to use, and the software you use. That’ll give you a basic grounding and there’s plenty of free tutorials for just about anything online. Go look.
Paying someone to edit? Make sure their English is native to where you consider your main market or style to be. American, English and International English are NOT IDENTICAL! Even grammar varies surprisingly.
Don’t try and cop work for free. You want money out of this don’t you? Something is better than nothing. Publicity isn’t. The only people who might justifiably work for you for free are students needing to learn how briefs and projects work and they need money more than most!
Pay early, pay often. Cough up the dough, don’t sit on it. You don’t want people riding you for their bar all the time, it’s stressful as hell. Paying on time is also worth about the same money again in terms of reputation and goodwill. If you’re in a pinch later on, these people are more likely to help you out.
Be – fuckin’ – communicative. The moment that email pings you need to be ON IT! Even if it’s just to say ‘OK’. Artists and writers can’t get on until they know they’re on the right track and that you’re happy.
Do you have a deadline? DON’T FUCKING LIE! Yes you do! If you say ‘there’s no rush’ you’d better goddamn mean it because people are going to take you at your word and your project is sliding down the priority list. Make one up even if you don’t really have one! Nothing motivates freelancers like a deadline (other than horsewhips).