Judge Gourmand:
Strength 2, Resilience 3, Dexterity 3, Speed 2, Intelligence 4, Perception 4, Charm 3, Control 3, Resolve 5, Resistance 5
Skills
Argument/Legal/Prosecution 4, Intimidation/Bossy 3, Business 3, Firearms 2, Drive 2
Merits & Flaws
Lecherous -1 on social rolls/resistances versus women (3 points)
Greedy – Always takes more than his fair share (2 points)
Nasty Reputation +1 bonus to intimidation and courtroom Law checks. (2 points).
Gear
Hog-leg – Sawn off shotgun, white-painted jeep.
Sherrif Haslok Poutane:
Strength 3, Resilience 4, Dexterity 3, Speed 3, Intelligence 3, Perception 3, Charm 4, Control 2, Resolve 3, Resistance 3
Skills
Drive/Police Cruiser 3, Firearms/Pistol 3, Animal Handling/Dog/Swift 3, Alertness 2, Tracking 1, Melee 2
Merits & Flaws
Animal Companion – Swift the Bassett hound (8 points)
Lucky Escape – Can completely negate all damage from a car crash once per game (3 points).
Gear
Battered old police cruiser, mutant bassett hound, .38 revolver, 12 gauge pump action shotgun, billyclub.
Swift the Bassett hound:
Strength 2, Resilience 3, Dexterity 1, Speed 2, Intelligence 1, Perception 4, Charm 4, Control 3, Resolve 2, Resistance 2
Skills
Tracking/Scent 5, Looking sad and adorable 4, Running Under vehicles 3, Biting 1
Merits & Flaws
Mutant Immortality – Swift regenerates one column of damage every turn, even if killed or reduced below what the wound table would allow. (12 points). Swift can only be destroyed by fire.
Gear
Collar, Weird little antennae sticking out his head.
Deputies Rufus Gourmand & Enis Bent:
Strength 3, Resilience 3, Dexterity 3, Speed 3, Intelligence 2, Perception 2, Charm 3, Control 3, Resolve 2 Resistance 2
Skills
Drive 3, Tracking 2, Firearms 2, Alertness 2, Melee 2
Merits & Flaws
Too dumb – Rufus and Enis are gullible but any direct mental attacks or attempts to confuse them suffer from the fact they find anything but blindly following orders to be too mentally demanding. They gain a +1 bonus to all resistance checks, because they’re too dumb. (2 points).
Gear
.38 revolver, pump action shotgun, billyclub.
Crazy Pooter:
Strength 3, Resilience 4, Dexterity 4, Speed 3, Intelligence 2, Perception 2, Charm 2, Control 2, Resolve 2, Resistance 2
Skills
Engineer/Automative/Jury Rig 4, Brawling 3, Melee/Wrench 2
Merits & Flaws
Gills – Pooter is beginning to mutate and, as a consequence, can breathe underwater (4 points).
Gear
Big wrench, toolbox, radioactive moonshine in a thermos.
Lola Gourmand:
Strength 3, Resilience 4, Dexterity 1, Speed 1, Intelligence 4, Perception 4, Charm 3, Control 4, Resolve 5, Resistance 5
Skills
Intimidate/Men 5, Cooking/Southern style 3, Business/hotelier 3, Brawl 2, Melee/Frying pan 3
Merits & Flaws
Armour of corpulance – Lola reduces all incoming harm by 1, due to her blubber. (3 points).
Natural authority – Lola gets a +1 bonus whenever she’s ordering or bossing anyone around. (3 points).
Gear
Rolling pin, Frying pan, Fan.
Doc Petticoat:
Strength 1, Resilience 1, Dexterity 2, Speed 1, Intelligence 2, Perception 1, Charm 4, Control 4, Resolve 4, Resistance 4
Skills
Medicine/quackery 1, Bullshit/medical 4, Elicit Sympathy 5
Merits & Flaws
Senior Moments – the Doc constantly forgets things, up to 3 things each session when it would be most annoying for the players (3 points).
Gear
Doctor’s bag, seersucker suit.
Rose Puke:
Strength 3, Resilience 3, Dexterity 4, Speed 4, Intelligence 3, Perception 4, Charm 5, Control 3, Resolve 3, Resistance 3
Skills
Seduction/Flirtation/Elicit Favour 4, Waitressing/Get Tips 3, Survival/Swamp 4, Lie 3
Merits & Flaws
Drop Dead Gorgeous: +3 to any manipulation of menfolk (9 points).
Gills: Rose is partially mutated and, as such, can breathe underwater (4 points).
Gear
Tiny, tiny, denim shorts and a halter top.
Aunty Bessie Puke:
Strength 4, Resilience 4, Dexterity 2, Speed 2, Intelligence 4, Perception 3, Charm 3, Control 4, Resolve 4, Resistance 3
Skills
Brewing/Distilling/Moonshine 5, Survival/Swamp 5, Brawling 2, Melee 3, Firearms/shotgun 3
Merits & Flaws
Gills: Bessie is partially mutated and, as such, can breathe underwater (4 points).
Mental Control of the Clan: Bessie can telepathically give commands to the fully transformed Pukes (4 points).
Gear
Double barrelled shotgun, old truck.
Lo Puke:
Strength 3, Resilience 4, Dexterity 3, Speed 4, Intelligence 3, Perception 4, Charm 4, Control 3, Resolve 3, Resistance 3
Skills
Drive/Muscle Car/The Beauregard 4, Brawl 3, Archery 3, Melee 3, Survival/Swamp 4, Dodge 3, Tracking 3
Merits & Flaws
Gills: Lo is partially mutated and, as such, can breathe underwater (4 points).
Gear
Compound bow, arrows, knife, dynamite.
Booker Puke:
Strength 4, Resilience 4, Dexterity 4, Speed 4, Intelligence 3, Perception 3, Charm 3, Control 3, Resolve 3, Resistance 3
Skills
Drive/Muscle Car/The Beauregard 5, Brawl 4, Archery 2, Melee 3, Survival/Swamp 3, Dodge 3, Tracking 2
Merits & Flaws
Gills: Booker is partially mutated and, as such, can breathe underwater (4 points).
Gear
Compound bow, arrows, knife, dynamite.
The Beauregard:
Sports Car: Health 13, Armour 3, +2 Speed/Acceleration +1 Handling
Armoured
Blower
Heavy Chassis: +1 health box per row.
Oversized Engine (2 seats only)
Smuggling compartment
Turbocharged
Wheel Blades 9 damage.
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