#RPG – Youtube CYOA – StarLost

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I’m doing a poll-based ‘Choose Your Own Adventure’, weekly on Youtube, based on my Machinations of the Space Princess game world.

Some other things from the ‘show’ so far…

Boxleitner AP7 Starhopper – 8900gp 3.95

A favourite of mercenaries and bounty hunters as the cargo bay allows it to carry loot or can be repurposed as a (barebones) prison cell. A one man vessel, it’s a tough little ship but can’t really stand against dedicated fighters.

Scale: 2
HD: 4 (18)
Crew: 1
Attack: +1 (3)
Armour: 1d6
Defence: 10
Speed: Fast
Toughness: 5
Reflexes: 8
Power: 5

Armour Plating, Cargo Storage, Escape Pod, Basic quarters, Solid, Warp Drive.

Skalton Medium Blaster Cannon: Scale 2, d8 damage, Medium Range, Ammo Save 14, Autofire 2, Energy Damage

Sheldonic Spheric 9487.5gp

A fragile, but stealthy, vessel, the Spheric is an ambush fighter, using its stealth and rapid-fire to close in tight and hose down enemy vessels. A favourite of unfair fighters with a rapid space drive, allowing it to make effective hit and run attacks.

Scale: 2
HD: 3 (13)
Crew: 1
Attack: +1 (3)
Armour: 1d4
Defence: 11
Speed: Racing
Toughness: 5
Reflexes: 10
Power: 5

Faster, Quarters, Improved Reflexes,  Light Shields, Stealth 1.

Gonzalarms Rapidoblaster: Scale 2, d4 damage, Close Range, Ammo Save 18, Autofire 4, Energy Damage, warp drive.

287.5

#RPG – Postmortem Studios Discord Server

22894023_10159431135450545_5381393710290992428_nAll the cool kids are doing it. So I set up a Discord server.

Here’s a link.

Join up and it’ll give you another path to talk to me and badger me.

#RPG #Art – ZelArt Scholarship 2017-2018

YOU CAN DONATE MONEY HERE 

IF YOU WANT TO DONATE ART, SCROLL TO THE BOTTOM

Let me sum up…

Hi. I’m James ‘Grim’ Desborough, owner of Postmortem Studios. We’re an independent RPG game and fiction publisher with a large portfolio of genre stock art. I’ve been working in the RPG industry for nearly 20 years and have worked with a lot of great artists and publishers.

For many years I worked with a young, promising artists known as ‘DarkZel’, until he was tragically killed in an accident. In his memory I have run a scholarship fund for several years as a competition, helping out young or struggling artists with money for supplies or just to help them through school. I want to help them, in the same way, I helped Zel.

This year we’re doing something a little different. My ill health will not allow me to run a full crowdfunder and competition as I have in the past, and it has also become apparent that we do not have a large enough stockpile of stock art – yet – to make the scholarship self-sustaining. To that end, this year, I intend to solicit donated art and to use the money raised here to commission art pieces from young and struggling artists, all of which will be sold as stock art to help the viability of the scholarship long term.

By helping here, you’ll be contributing to aid for young artists for years to come.

What We Need

The money raised from the last year’s sales of the scholarship stock art will be combined with whatever is raised here to commission pieces from young and struggling artists. $500 will allow us to commission a number of pieces which will then be sold on sites like RPGNOW into the games design and writing community.

‘Exposure’ has a bad rap when it comes to creative work – I’m a writer, believe me, I know – but artists who donate art or get commissioned will get exposure to a large, potential pool of clients and their contact information will be disseminated to anyone who buys their art. I will also promote them on my blogs, social media and Youtube channels. Those commissioned will, of course, also be paid!

If we don’t reach the full goal, whatever amount is raised will go on commissioning art. Similarly, if we exceed our goal, all the money raised will go on commissioning art.

What do you get? You get to help create a legacy and to make young and struggling artist’s lives a little easier.

Other Ways You Can Help

If you can’t donate, what you can do is share the campaign and encourage others to do so. You can make people aware of the existing Scholarship stock art and encourage them to buy it and use it in their own projects. If you’re an artist, you can donate work and the details for that can be found on the Postmortem Studios blog.

DONATING ART

If you’re an artist you can donate art to the stock-art stockpile to help raise money in the future – and even if you can’t donate art, please let other artists know. Art you donate will be sold as stock art to other RPG companies and publishers with the requirement that you be credited and linked. ‘Exposure’ is bullshit, as any creative person knows, but you will get some of that in addition to helping other artists.

  • Art can be of any genre. Fantasy typically sells best, then science fiction, then horror and then the rest.
  • Art can be of any style. Realistic, stylised, anime/manga, traditional fantasy, painted, sketched or any other.
  • Art can be B&W or colour.
  • Art must be submitted digitally at 300-600 dpi and preferably at approximately A4, A5 or A6 international sizes.
  • Art may be existing art, provided you have the rights it has not already been licensed to anyone else.
  • Suggestive or nude art is permissible, but not ‘full on hardcore’.
  • Violent art is permissible.
  • Art can be donated year round, but this push will run until the end of January.
  • Please mail grim@postmort.demon.co.uk your entry (or a link to a download site) and include your portfolio web address and contact email for new customers.

 

#RPG – Postmortem Studios November Update

224636The image to the left presents a beautiful, pagan statue – perhaps reminiscent of those found in India. A fine illustration to flesh out any dungeon or cultural passage in a world guide.

This is stock art by industry veteran and workhorse, Brad McDevitt, available from our stock art collections for you to use in your personal or professional projects. You can find our stock art HERE.

We’ve got hundreds of pieces by him at affordable prices for your handouts or your own gaming projects.

If YOU are an artist who wants to sell your work via an established storefront, we can also help you out. Contact me privately if you’re interested. Keep an eye on this blog and my Youtube channel for information on the ZelArt Scholarship this year. We’re doing something a little different as I need a bit of a break, but want to keep things going.

Please support me via my PATREON – you get discounts for as little as $1 a month, as well as access to me for advice, suggestions, video topics and more.

This month’s discount is on 100 Dark Places, so if you like running horror games based around spooky locations, now is a good time to donate!

As a loyal follower of this blog, and because its horror season, you can also get a discount on Art of Gor,  presenting large scale images of Michael Manning’s art for the Tales of Gor roleplaying game.

NOVEMBER DISCOUNT

216179Art of Gor

The art pieces by artist Michael Manning that were created for Tales of Gor and World of Gor.

Accomplished and talented fetish Artist, Michael Manning, brings the Counter-Earth to life in these illustrations for the RPG and world guide to John Norman’s Gor. Here you can see the illustrations in their full-size glory and appreciate their detail and style.

October in Review

 

Another shitty month.

I am still sick, but slowly getting better. Having some issues with my depression medication, but nothing severe enough to risk changing for a different one. I have started going to see people from MIND and Together, which are mental health charities, to try and get me back on track properly. I have also, after ten years of on-off illness, finally applied for some financial support from the government. This felt extremely shameful, but hopefully that will wear off and the additional help will remove some of the pressure I’m under.

On top of all that, perhaps extending it, I was in a car crash, have had a radiator leak at home and had to put the car in for a service immediately following the crash. Never mind the cost, the stress when you’re already ill is intolerable!

Since the cancellation of IndieCon, we’ve been holding our own mini-con for our friends called ‘Awesomecon’. Since I have to put some game material together for that anyway, you may see some small releases later in the month for Blood! and/or Starfinder. I’ll also be running my fan-hack for Numenera, to play a Destiny RPG session.

Otherwise on the reasonably near horizon, once I’m well enough, I hope to finish the next Gor adventure (The Golden Cave – working title) and to break ground, finally, on my survival/post-apoc game series, The Green.

I am also considering starting a ‘choose your own adventure’ on my Youtube channel once a week as, of all the things I do, I’m finding making videos the easiest.

The DarkZel Scholarship will be starting this month, but in a different way as I am not well enough to stand the stress of running a full crowdfunder.

I AM AVAILABLE FOR FREELANCE WORK:

Links to my profiles on Fiverr & People Per Hour (these will be expanded as I add services):

DIRECT SERVICES:

Currently, my remaining 2017 plate is clear and free for freelancing and consultancy. I’m pretty reliable, despite my health issues, and can offer reasonably fast turnaround. I can, perhaps uniquely, provide detail and grounding to scenarios – even dungeons – to humanise them and give them a bit of depth. Give me a try, see what I can do for your games.

I am a 17+ year veteran of the tabletop game publishing world with lots of experience in freelancing and self-publishing.

I’ve worked for Wizards of the Coast, Steve Jackson Games, Nightfall, Cubicle Seven Entertainment and more. I have also written fiction and worked on social media computer games, packing a lot of meaning into short pieces of text.

As a self-publisher, I have overseen every step of the publication process from concept through to publication including writing, editing, layout and modification. I also produce Youtube material and have begun producing audiobooks. If you need some narration for a video project or an audiobook reading, I can help.

Here are some of the services I can offer, and the minimum prices offered – though anything is negotiable up or down depending on the client. I will work pseudonymously if that is a concern for you.

  • New writing (raw text): $0.03c/word (minimum)
  • Proofreading/Light Editing/Commentary: $0.01c/word (second and third deeper passes are possible).
  • ePublishing/RPG Publishing consultation. Skype/Hangout/Call: $20/hour.
  • Consultation on your game project: $20/hour.
  • Layout (InDesign): $11 an hour.
  • Stock Art Shopfront: Postmortem Studios have a huge stock art catalogue from multiple artists and we’d love to add you to that storefront. If you’re an artist who wants to sell your stock art but doesn’t want to deal with the accounts and uploads etc with your own storefront (which would be my first recommendation), then I can do that for you for 50% (I round up your payouts). Even if you don’t want to do this through me I recommend doing it anyway for all artists and can consult on best practice if you need advice.
  • Voice Work: If you find my dulcet tones to your liking, I’m available for voice over work and narration, recording audiobooks and more. Rates negotiable, starting at $11 per hour.
  • Promotion/Interview: Free. If you have a product you want to pimp out or would like to just talk game design and culture, you’re welcome to talk to me and appear on my Youtube channel.
  • Book Trailers/Videos/Adverts.
  • Paid Gamesmastering over streams/skype.

RECENT PRODUCTS

The Turian Gambit:  Long ago something precious was hidden amongst the wagon people to keep it safe. Now it seems something else – a key to the Game of Worlds – may be hidden amongst the savage and vicious people of the Plains of Turia. This booklet contains an adventure, heavy on tribalism, diplomacy, and ingratiation, as well as additional rules for chases and pursuits – as well as the games of the Wagon People.

Inside Gamergate: This book exists to record, for posterity, the events of Gamergate from the perspective of someone within Gamergate. There is a real danger that, what with the media bias against Gamergate, that the other side – the right side – will not get recorded. In the future, anyone looking back is likely to encounter an entirely one-sided version of events from people who have been acting very shadily.

The Game of Worlds (Gor): The Game of Worlds A ‘side quest’ from the line of Tales of Gor adventures, The Game of Worlds is an excellent way to bring Earth-based characters to Gor and set them off on their adventures as an introduction. It starts on Earth and takes them to Gor, in the wake of being caught up in the intrigues on their own world, from there they can return – or stay – to live a life of adventure on a more colourful planet. This booklet also contains non-canonical speculation, rules and ideas for Earth-based campaigns and characters, as well as the interplanetary cold war as it plays out on that world.

Art of Gor: The Art of Gor contains the pieces by artist Michael Manning that were created for Tales of Gor and World of Gor. Accomplished and talented fetish Artist, Michael Manning, brings the Counter-Earth to life in these illustrations for the RPG and world guide to John Norman’s Gor. Here you can see the illustrations in their full-size glory and appreciate their detail and style.

The Silver Cult (Gor): The Silver Cult thrusts the characters into a conspiracy that threatens to overturn the natural order of Gor and the city of Tharna. Will they side with the revolutionaries who seek to usurp the power of that city, or help crush the rebellion? This supplement also contains rules for slave-breaking and torture, and for encouraging better roleplay through mechanics.

Print products are available at Lulu.com and The Game Crafter.

Social Media & Contact

I’m always open to contact, discussion, ideas and more. If you have questions, queries, suggestions or feedback – good or bad – please do get in touch.

Due to continuing issues with Youtube censorship and demonetisation, I now also have a channel on Vidme, please subscribe to me there. At 100 subs I can monetise my channel there as well, and it is less paranoid and sensitive as a host. This doesn’t mean you shouldn’t subscribe on Youtube, rather, sub to both – to be on the safe side.

I have a number of old books and stock available for sale. £5 for small format books, £10 for large format books + shipping (UK only).

100 Conspiracies
Abney Park’s Airship Pirates
Adventurer’s Vault 4e
Agents of SWING: Agent Casefile
Ant Assault (Cardgame)
Black Rock Bandits (4e adventure & Map)
Bloodlust RPG (French)
CTD: Isle of the Mighty
Cthentacle (Hardcopy)
d20 Mecha
Dark Conspiracy: Darktek
Dark Conspiracy: New Orleans
Darktown RPG
Desecration (Pathfinder adventure & map)
DK System (French)
DM’s Guide 2 (4e)
Dog Town RPG
Exalted: Return to the Tomb of Five Corners
Legend of the Five Rings LRP Rules
Mantel D’Acier (French)
MET: Antagonists
MET: Book of the Damned
MET: Dark Epics
MET: Journal No 4
MET: Laws of the East
MET: Laws of the Hunt
MET: Laws of the Hunt Player’s Guide
MET: Laws of the Wild Changing Breeds 1
MET: Laws of the Wild Second Edition
MET: Oblivion (Obilvion)
MET: The Long Night
MET: The Masquerade Second Edition
MET: The Shining Host
Monster Manual 2 4e
MTA: Akashic Brotherhood
MTA: Akashic Brotherhood 1st Edition
MTA: Blood Treachery
MTA: Book of Shadows
MTA: Cult of Ecstacy
MTA: Dreamspeakers
MTA: Initiates of the Art
MTA: Masters of the Art
MTA: NWO
MTA: Progenitors
MTA: Sons of Ether
MTA: The Book of Chantries
MTA: The Loom of Fate
MTA: Verbena
MTA: Void Engineers
Ninjas & Superspies RPG
Palladium The Mechanoids (Rifts Sourcebook 2)
Player’s Handbook 2 4e
The Sting (Pathfinder adventure & map)
Traveller New Era: Fire Fusion & Steel
V:TM 2nd Edition
Victoriana 1st Edition
VTM: Blood Bond
VTM: Blood Magic, Secrets of Thaumaturgy
VTM: Children of the Inquisition
VTM: Children of the Night
VTM: Clanbook Malkavian
VTM: Clanbook Tremere
VTM: Elysium
VTM: Ghouls, Fatal Addiction
VTM: Guide to the Sabbat*
VTM: Midnight Siege
VTM: Storyteller’s Handbook to the Sabbat
VTM: Storyteller’s Handbook
VTM: Storyteller’s Screen 2nd Edition
VTM: The Anarch Cookbook
VTM: The Hunters Hunted
VTM: The Player’s Guide to the Sabbat
VTM: The Succubus Club
VTM: Time of Thin Blood
WOD: Blood-Dimmed Tide
WOD: Combat
WOD: Outcasts
WTA: Anansi
WTA: Axis Mundi – The Book of Spirits
WTA: Corax
WTA: Mokole
WTO: The Risen
WTO: The Sea of Shadows

Comics

2000AD
315-351
353-383 (two 383’s)
385-734 (two 393’s)
736-989
991-1199

Megazine
Volume 3
1-11
13-15
19-23
25
27-38
72

A Video Update about ‘Stuff’.

Please watch, it has been a rough ol’ couple of months.

#RPG 5e D&D Monster – Glazarn

sewer-monster-800x480Glazarn are small, clammy, humanoid creatures that live in total darkness, deep underground. They are as translucent as glass and barely visible under any normal circumstances. They live in the icy waters of underground pools and lakes, feeding on the blind, white cave creatures that live in similar places. They have no culture, no language and operate on pure instinct despite their humanoid appearance and attack as a pack, their prey seeming to be suddenly assaulted by dozens of bites out of nowhere.

Other underground dwellers loathe these creatures and exterminate them on ‘sight’, but their spores seep through the rock strata and find icy black pools wherever they can, spawning new ‘tribes’ of Glazarn wherever they can take root.

They are always hungry and will eat anything they can find, silent apart from the tearing of flesh and the crack of bone.

Glazarn

Small Humanoid (glazarn), neutral evil.

Armour Class: 11
Hit Points: 9 (2d8)
Speed: 15 ft., swim 50 ft.

Str: 10 (+0) Dex: 14 (+2) Con: 11 (+0) Int: 5 (-3) Wis: 16 (+3) Cha: 5 (-3)

Skills: Stealth +4
Senses: Passive Perception 13, tremorsense 60 ft, Blindsight 60 ft.
Languages: None.
Challenge: 1/4 (50 xp)

Amphibious: The glazarn can hold its breath – essentially indefinitely – underwater.

Glass Skin: The glazarn are virtually invisible without needing the assistance of magic. Their skin and organs are virtually see-thru. Rather than the invisibility bonus it gains +2 to AC and to attack against enemies that can’t detect it, as well as ignoring any bonus they get to their AC from their Dexterity. Painting or otherwise marking a glazarn negates this ability.

Low Level Telepathy: Glazarn can communicate telepathically and can sense intent, they cannot be surprised or ambushed and always know when enemies are around – even if they can’t necessarily see them or target them.

Unique Ability: Glazarn packs exist in closed off caves and are usually only encountered when those caves are newly discovered or excavated into. Their spore can travel through cracks in the rock to find new pools, but different packs evolve along different lines with unique abilities such as venomous bites and so on. The Gamesmaster is encouraged to be creative and to steal an ability from another creature in the Monster Manual.

Resistance: Cold.

Vulnerability: Radiant, Fire.

Actions
Bite: Melee Weapon Attack +2 to hit, reach 5ft, one target, hit 3 (1d6) slashing damage.

fangs_by_vederant-d5l5qwv.pngSuggested Unique Abilities
Ambusher: (See Kenku)
Claws (additional attack, indentical to bite).
Constrict: (See Constrictor Snake)
Fetid Cloud: (See Dretch)
Natural Armour: +2 AC.
Nimble Escape: (See Goblin)
Pack Tactics: (See Kobold)
Slippery: (See Kuo-Toa)
Venom: DC11, choose a poison effect you like – paralysis is a good fit.