#RPG #DnD – 5e – The Pseudointellectual Dragon

Tiny dragon, neutral good

Small, drab dragons who hoard unconventional (meaning wrong) lore, and expound loudly and at length on subjects they know nothing about.

Some perversely masochistic magicians have them as familiars, enjoying the opportunity they provide to hone their rhetorical skill. Other pseudointellectual dragons find productive employment as journalists, sages, loremasters, cultural critics, Inhuman Resources department heads and sensitivity readers.

These roles will suffice until Talk Radio or social media are invented in whatever fantasy realm they find themselves.

Challenge: 1/4 (50 XP)
Armor Class: 13 (natural armor)
Hit Points: 5 (2d4)
Speed:15 ft, fly 60 ft.

STR: 6 (−2) DEX: 15 (+2) CON: 10 (+0) INT: 10 (+0) WIS: 10 (+0) CHA: 15 (+2)

Skills: Deception +4, Any Intelligence Skill +2
Senses: blindsight 10 ft, darkvision 60 ft, passive Perception 11.
Languages: Understands Common and Draconic, and can bullshit in either.
Ripe Bullshit: The pseudointellectual dragon has advantage on Charisma (Deception) checks that rely on the spoken word.
Magic Resistance: The pseudointellectual dragon has advantage on saving throws against spells and other magical effects.
Limited Knowledge: The pseudointellectual dragon ignores any roll higher than 10 on an Intelligence-based roll, taking the 10 instead.

Actions
Bite: Melee Weapon Attack:+4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Bullshit Breath (Recharge 5-6): The pseudointellectual dragon utters a confusing babble of nonsense in a 15 ft cone. Any creature within that area that can comprehend Common (or draconic) must make an Intelligence Save against a DC11 or suffer one of the random effects of the Confusion spell.

#RPG – Top Table RPG Comix – What the heck is a role-playing game – Part 7

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#RPG – Top Table RPG Comix – What the heck is a role-playing game – Part 6

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#RPG – Top Table RPG Comix – What the heck is a role-playing game – Part 5

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#RPG – Top Table RPG Comix – What the heck is a role-playing game – Part 4

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#RPG – Top Table RPG Comix – What the heck is a role-playing game – Part 3

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#RPG – Top Table RPG Comix – What the heck is a role-playing game – Part 2

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#RPG – Top Table RPG Comix – What the heck is a role-playing game – Part 1

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#RPG – Updated Stock art Catalog

Much of our stock art catalog is now up at post-mort.com. The art there is available for you to use in your personal and professional projects – subject to the attached license.

If you’re starting your own imprint or want some art to jazz up your websites, games or hand-outs, this will give you a really cost-effective leg-up.

#RPG – Open Art Call – Comic Cover

Art only, text will be handled, so a bit of space will need to be left at the top to fit in a title.

Looking for a 300 dpi, A4, basic colour (shade and highlight) at around ~$200, but this is negotiable. Digital delivery required and payment via Paypal upon delivery, with the artist retaining rights to resale or re-use the art.

The cover is for an introductory comic, to explain RPGs as a concept to new players, parents, friends or children. Perhaps to become part of a series, depending on reception.

As such I’d like the cover to evoke the basic wish-fulfilment quality and appeal of games. Perhaps fantasy archetypes bracketing a d20, perhaps a player, looming about their character like a god while their character faces some peril. Those are my two main ideas, but I’m open to pitches.

Apply at grim@postmort.demon.co.uk, preferably with a link to any online portfolios or similar.