#RPGaDay2018 31. Share why you take part in RPGaDAY

devon-fay-devon-fay-scifi-alley

I like the opportunity to shill my stuff.

OK, not exactly. There’s also the fact that it provides useful prompts for a month’s worth of blog content.

OK, not exactly that either.

Rather, simply, just that it is thought provoking and a good way to – non-confrontationally – share what you like, believe and hope for games and to tap into the broader community through a concurrent exploration of these issues.

I find it doubly fascinating to read other people’s responses, from the perspective of a game designer.

Hey, thanks for stopping by. I’m an independent RPG (and other games) designer and author. You can check out my stuff via the links at the side of postmortemstudios.wordpress.com. If you feel so inclined, after a look around, you can support me at patreon.com/grimachu, Minds.com/grimachu or steemit.com/@grimjim. Questions and queries are welcome, remember, ‘Nullius in verba’!

#RPGaDay2018 30. Share something you learned about playing your character

sylvain-sarrailh-salledeclasse

I’m usually the Games Master, but in playing characters of fundamentally different mindsets to my own I think I’ve learned – imperfectly but better than most – to understand (but not really empathise with) those other mindsets.

I think this has made me a better debater in my real life and has helped me to comprehend where others are coming from, even if I disagree with them and what they’re doing.

On reflection, I think this is one of the many things playing these games and these characters can do for people in a positive way that betters their lives beyond the game. In playing these games we often learn about politics, science, history, ideology, religion and a host of other issues in a gamified way that encourages even more learning.

Each character you learn something new, each world you hone skills of interpretation and imagination. That has to be worth something.

Hey, thanks for stopping by. I’m an independent RPG (and other games) designer and author. You can check out my stuff via the links at the side of postmortemstudios.wordpress.com. If you feel so inclined, after a look around, you can support me at patreon.com/grimachu, Minds.com/grimachu or steemit.com/@grimjim. Questions and queries are welcome, remember, ‘Nullius in verba’!

#RPGaDay2018 29. Share a friendship you have because of RPGs

Pretty much all of them that mean a damn thing.

Hey, thanks for stopping by. I’m an independent RPG (and other games) designer and author. You can check out my stuff via the links at the side of postmortemstudios.wordpress.com. If you feel so inclined, after a look around, you can support me at patreon.com/grimachu, Minds.com/grimachu or steemit.com/@grimjim. Questions and queries are welcome, remember, ‘Nullius in verba’!

#RPGaDay2018 28. Share whose inspiring gaming excellence you’re grateful for

DWD5OK5VQAMQ1KH

#RPGaDay2018 28. Share whose inspiring gaming excellence you’re grateful for

Satine Phoenix gets a ton of praise from all and sundry, to the point where a lot of people are probably sick of her.

The praise is deserved.

Satine is an indefatigable dervish of enthusiasm, love, creativity and wonder. I love her to bits.

She’s traced an odd path to becoming such a keystone in the community relations aspect of D&D and at every stage I think she’s been a wonderful spokeswoman for the games and the community (such as that can be said to exist).

I find her enthusiasm infectious, and it re-ignites the passion for gaming in this jaded and embittered old bastard. I’m happy to have played some tiny role in aiding her success.

I hope she stays with us – and gaming – for a long, long time.

Hey, thanks for stopping by. I’m an independent RPG (and other games) designer and author. You can check out my stuff via the links at the side of postmortemstudios.wordpress.com. If you feel so inclined, after a look around, you can support me at patreon.com/grimachu, Minds.com/grimachu or steemit.com/@grimjim. Questions and queries are welcome, remember, ‘Nullius in verba’!

#RPGaDay2018 27. Share a great stream / actual play

 

Also: http://gameschool.tsrpn.com/2018/07/14/107-machinations-space-princess/

Hey, thanks for stopping by. I’m an independent RPG (and other games) designer and author. You can check out my stuff via the links at the side of postmortemstudios.wordpress.com. If you feel so inclined, after a look around, you can support me at patreon.com/grimachu, Minds.com/grimachu or steemit.com/@grimjim. Questions and queries are welcome, remember, ‘Nullius in verba’!

#RPGaDay2018 26. Gaming ambition for the next 12 months

javier-charro-pantalla-cultos-5-by-charro-peq

I need to play more games.

It’s an old song at this point, but people who get into games as designers and writers often find that they no longer play the very thing they devote themselves to.

This fact sucks.

My situation is made worse by the fact that I live in a relatively isolated village and find it hard to visit other locations. The nearest games club with regular meetings is in Salisbury (I think) and while I have been to visit it a couple of times the drive is just too much for me – especially at night. Anywhere else is road/rail/walk and so short of going away for a weekend (which I do about every month and a half) there’s just no way to get there.

I could host, but people are loathe to travel out to where I am.

That leaves running games online, and that has a host of technical, scheduling and other issues that get in the way of making it work, plus – until we get fibre – I have potato internet and can’t bogart the line when it’s needed for other data uses too.

Running games online is also borked by the ‘closing up’ of Google Hangouts, which used to have a smorgasbord of plug-ins and tools to make roleplaying easier, that you could pick and choose from. Sadly the game-hosting programs that exist all seem to be Pathfinder and D&D oriented and to have hosts of complicated options that seem – to me – to just get in the way of the roleplay. All I really need is a shared dice-roller program and a way of showing people maps and art. I don’t need a feature-rich option.

Still, I’m determined to get some sort of semi-regular online game going, it just needs to be something that people can drop in and out of without too much trouble and – for the sake of making it ‘pay’ I suppose I should be running my own games or playtesting them with people.

Finding the people then becomes the next problem.

But in short, and without the whining, ‘Playing more games’.

Hey, thanks for stopping by. I’m an independent RPG (and other games) designer and author. You can check out my stuff via the links at the side of postmortemstudios.wordpress.com. If you feel so inclined, after a look around, you can support me at patreon.com/grimachu, Minds.com/grimachu or steemit.com/@grimjim. Questions and queries are welcome, remember, ‘Nullius in verba’!

#RPGaDay2018 25. Game that had an impact on you in the last 12 months

mathew-o-actionshot

We’ve been playing Eclipse Phase – a game I actually get to play when I’m not Games Mastering Iron Kingdoms. I generally don’t enjoy playing as much as Games Mastering, but I have enjoyed this game a great deal.

It’s not only my preference for being the Games Master that stands in the way of me enjoying playing a game – particularly this one. There’s a host of other factors at play that make my enjoyment of the game remarkable.

I’ve had several depressive episodes while we’ve been playing that has made me distracted. I have also been through a number of med adjustments over that period that have had me falling asleep at the table, easily distracted or spaced out. In spite of this, I’ve enjoyed it – but don’t quite know how to apologise to the GM for my spaceyness. Meds and depression also lead to anhedonia, which is worse for me worrying about my own games, but also applies here.

I play a ‘useless’ character. That is to say, he’s no good at combat. He’s a defrosted cryo-capsule head with a re-grown body who used to be a science fiction writer. The best I can do is schmooze, trade pre-Fall knowledge for favours and gaze in wonder at the world in which I find myself – something I deliberately amped up by NOT reading the sourcebooks so everything would be new to me. Despite being useless, he’s fun to play and to poke at the setting with.

We have a large gaming group, so people often go a long time on the sidelines or out of the spotlight, especially a social/’useless’ character like mine.

The makers of Eclipse Phase are often arseholes. Fortunately I can – usually – separate art from artist.

Despite all that, I enjoy playing this character in this game, getting a lot of self-contained enjoyment from the character concept alone – and putting myself in his jaw-dropped wonder and love of the wider universe he woke up into.

Hey, thanks for stopping by. I’m an independent RPG (and other games) designer and author. You can check out my stuff via the links at the side of postmortemstudios.wordpress.com. If you feel so inclined, after a look around, you can support me at patreon.com/grimachu, Minds.com/grimachu or steemit.com/@grimjim. Questions and queries are welcome, remember, ‘Nullius in verba’!