While fighters cover a huge range of different types of warrior, the Paladin is a very particular form of combatant in this case. Here we are talking about martial orders, warrior monks (of the non-Eastern variety). These are Templars,
Hospitallers, Knights of the Sepulchre, Knights of Lazarus or similar orders. They are empowered by their faith and their oaths of chastity, poverty, obedience and sometimes fourth, solemn vows of particular import to that individual.
Paladin’s in this write-up have ‘power’ as a result of their zealotry and religious faith, more than by magic or divinity per se, as with the cleric the truth of divinity is more of a question requiring faith.
- Hit Points: 6+Con Bonus.
- Heroism: 1d8/Level
- All armour, shields.
- Simple weapons, martial weapons.
- Wisdom and Charisma saving throws.
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