I tend to have a few particular archetypes that I play most often. In the world that I have spelled out thus far I would play a rogue/thief type character who has come up from the slums in one of the fortress cities via sometimes grim and often criminal means. He would be a capable fighter, compensating for the relative lack of combat capability compared to a fighter by taking compensatory skills and specialising in particular weapons. He would mask a terror of falling back into poverty with bravado and a surface-level amoral and materialistic fixation. Beneath that he would be a good man forced to live in bad circumstances, but with sympathies for The Comity’s assault on the status quo.
He would not be above slitting a motherfucker’s throat in their sleep, but would also get drunk afterwards from the guilt.
He might look something like this…
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