Steve Jackson Games gave me (us) our first break (though I’m still sore over Munchkin).
Ubermunchkin, who wrote that first book with me.
My dad who nurtured my interest in sci-fi, fantasy and games.
Mongoose Publishing who gave me my first freelancing gigs.
Dave Allsop who trusted me with his baby.
Angus Abranson, the nexus point of the UK gaming industry and a good friend.
Long time artistic collaborator, Brad.
DarkZel – miss you all the time buddy.
Bar, who invested money at the worst possible time to do so but doesn’t hold a grudge.
The friends who stood steadfast during the storms of controversy – you know who you are.
Everyone who has supported the DarkZel scholarship.
The raw stuff of magic exists in a separate realm from the main, material reality and is channelled into the reality and made manifest by various forms of practice. At its base magic is the source of everything, every rock, every tree is just a material expression of magic. The same way a sphere passing through a two-dimensional plane manifests as a growing and shrinking circle. Magic is brought through and made into things – effects, items, fireballs and so on – by patterns of speech, gesture, writing, patterns and other configurations. Raw magic rarely makes it through to the real world, and so it is rare, mystical and valuable…
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