Given the background of the setting, magic has had a strong, powerful effect on the world but is relatively rare in people. I also want to make magic more universal, without dividing it into the typical categories of ‘arcane’ and ‘divine’. Magic is – then – something more like a natural force, something closer to the concept of ‘quintessence’ from the White Wolf game Mage: The Ascension, a measure of the ‘stuff’ and raw potential of reality which can be manipulated by certain people to cast spells, create artefacts and alter reality…
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