‘Emma of Gor’ has written a useful guide for those wanting to take a very purist approach to making and playing their characters. You can find that link here:
Gorean Character Creation
More so than most games, ‘Tales of Gor’ cries out for players to create characters that seem a natural fit to the thriving and detailed world they live in. This is not really the campaign setting for you to foist a generic D&D adventurer on. To get the most out of the Gor setting you’d do well to consider the kind of people that live on the Counter Earth. While you don’t have to play ‘typical Goreans’ – the game after all makes the point many times that Gor is yours to interpret as you will – what follows is a guide to character creation if you want to truly capture the flavour of the kind of people who live, fight and lust throughout the Gorean cycle.
World of Gor, meanwhile, has been reviewed, link below.
In strict alphabetical order, the entries cover everything from prominent individuals to flora and fauna, popular beliefs and customs, and matters of everyday life. They are illustrated by relevant quotations from the books as well as splendid pen-and-ink drawings that capture the exotic feel of the world well. Even where slaves are involved, they remain tastefully done… and are particularly fascinating when they depict the exotic animals of Gor.
World of Gor review.
I AM AVAILABLE FOR FREELANCE WORK:
Links to my profiles on Fiverr & People Per Hour (these will be expanded as I add services):
People Per Hour
Currently, my 2017 plate is clear and free for freelancing and consultancy. I’m pretty reliable and can offer reasonably fast turnaround. I can, perhaps uniquely, provide detail and grounding to scenarios – even dungeons – to humanise them and give them a bit of depth. Give me a try, see what I can do for your games.
I am a 17+ year veteran of the tabletop game publishing world with lots of experience in freelancing and self-publishing.
I’ve worked for Wizards of the Coast, Steve Jackson Games, Nightfall, Cubicle Seven Entertainment and more. I have also written fiction and worked on social media computer games, packing a lot of meaning into short pieces of text.
As a self-publisher, I have overseen every step of the publication process from concept through to publication including writing, editing, layout and modification. I also produce Youtube material and have begun producing audiobooks. If you need some narration for a video project or an audiobook reading, I can help.
Here’s some of the services I can offer, and the minimum prices offered – though anything is negotiable up or down depending on the client. I will work pseudonymously if that is a concern for you.
- New writing (raw text): $0.03c/word (minimum)
- Proofreading/Light Editing/Commentary: $0.01c/word (second and third deeper passes are possible).
- ePublishing/RPG Publishing consultation. Skype/Hangout/Call: $20/hour.
- Consultation on your game project: $20/hour.
- Layout (InDesign): $11 an hour.
- Stock Art Shopfront: Postmortem studios have a huge stock art catalogue from multiple artists and we’d love to add you to that storefront. If you’re an artist who wants to sell your stock art but doesn’t want to deal with the accounts and uploads etc with your own storefront (which would be my first recommendation) then I can do that for you for 50% (I round up your payouts). Even if you don’t want to do this through me I recommend doing it anyway for all artists and can consult on best practice if you need advice.
- Voice Work: If you find my dulcet tones to your liking, I’m available for voice over work and narration, recording audiobooks and more. Rates negotiable, starting at $11 per hour.
- Promotion/Interview: Free. If you have a product you want to pimp out or would like to just talk game design and culture you’re welcome to talk to me and appear on my Youtube channel.