A post in which I prove Anna Kreider correct re her statement that The Watch is inspiring conversations about masculinity

Always interesting to see analysis of your work – and it being positive is a refreshing change!

Cirsova

watch-shirt.gifThe other day, I was reading up on a new RPG called The Watch, a game developed by Anna Kreider of Go Make Me a Sandwich and Andrew Medeiros of Northfire Games.  The premise as described is that a nebulous evil known as The Shadow is encroaching on civilization must be fought back by women and “female-of-center people”. What players do in this game and how they fight this Shadow is not described in any of the promotional posts I’ve read. It is, however, explicitly said that “The Shadow” represents “the Patriarchy” and you have to make saving throws against it any time you are “engaging in toxic behavior”.

It clicked in my head that The Watch has a very similar core premise as James Desborough’s gonzo Japanese Horror game Kagai!: Guro, Gore, Girls.147596

-Both games feature a mysterious existential evil force that is encroaching upon civilization.

-Both games…

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