Please send me more questions and suggestions and I’ll do my best to answer them.
Q: Gaming has made big advances in the representations of women, minorities and alternative sexuality. Don’t you think a Gor RPG is a regressive step?
A: Gor has a plurality of representation, despite its reputation and the concentration on a particular outlook within the books themselves. On racial issues, despite some troublesome terminology (to modern eyes) Gor is immensely respectful and inclusive. Alternative sexuality barely comes up in the books, but there’s also no judgement or negative images presented, per se.
As regards the more general comment about representations – and this question was originally asked in a much more abusive form, I’ve translated it – there’s several things to keep in mind I think.
Firstly and most importantly, Gor is a fantasy world. Not reality. It’s a ‘what if?’, and, as such, should be understood in that context.
Secondly, there’s room for multiple ways of going about things. I’m in favour of a plurality of representations and tropes and I don’t think that creativity is a zero-sum game. The new and the ‘traditional’, both have things for and against them.
Thirdly, I see nothing progressive in constricting or limiting free expression, kink-shaming or abandoning classical tropes which can still entertain and serve a purpose, even in different contexts.
Q: How have you changed the D6 system to fit Gor?
A: This will only make sense to those who know the system, but…
- The Wild Die can now ‘implode’ as well as explode.
- The health system is a hybrid of wound levels and health points, drawing some inspiration from 4th Edition D&D’s ‘bloodied’ rule.
- It’s a little bit deadlier.
- Fate points are replaced with rules to encourage Goreans to act according to the Gorean codes, as a roleplaying prompt.
Q: Why do you keep emphasising the World Book?
A: A lot of people think this is just an RPG project. While the world book stands in support and alongside the RPG book it is really a separate product and one which people with no interest in RPGs, but with interest in Gor, fantasy worlds and art should be able to have an interest in.
Q: What made you choose Michael to do the art?
A: I’m a fan of good art and I wanted to do something different. I have previously been supposed to work with Michael but those projects fell through for one reason or another (a business partner’s heart health in one instance). A lot of game art has become complacent and samey, no matter how well executed. Michael has a distinctive style, familiarity with BDSM and fetish art and a level of skill and talent I’ve long admired. I think he can bring something special to the project and is, absolutely, the right person.
Q: Could you offer spaces in a session on Hangouts as a reward?
A: I cannot reliably offer such due to my anxiety and depression issues. I don’t want to ‘write a cheque my arse can’t cash’ by offering that, especially when I might have to pull out at the last minute. There’s also problems with timezones that make this a less than ideal thing to offer.
Q: What about an introductory adventure and sample characters?
A: These are already present in the RPG book. I could add a second set as a separate file…
Q: What about offering some of your other products as a bonus?
That I can do.