Spawned on a totally liquid world, Amoebas are highly concious of vibrations. Quick to withdraw from danger they are equally able to ooze menacingly into combat when confronted with the proper turbulances. Amoebas pity those who are less able to respond to circumstance and are sensitive rulers.
Armour: The Amoeba’s body is resilient and has a lot of ‘give’ to it, making it resistant to damage and rapidly able to adapt to damage. The Amoeba has a natural armour of 1.
Aquatic: Amoeba are adapted to life in a liquid medium. They are amphibious and can last for a while on land though their dexterity is halved in such circumstances.
Natural Weapon: The Amoeba can attack using its pseudopods and exude its own digestive juices in attack. It is personal range and deals one damage. Amoeba’s start with Melee (natural weapons) at 0.
Empathy: Amoeba have ‘Empathy’ instead of Social Standing.
Statistics: +2 Empathy, -2 Dexterity.
Homeworld: Moab (Human name): AA8AA07-C N Ag Hi, Wa
Excellent quality starport, 16k km world, dense atmosphere, water world (100%), 50 billion population, no government (consensus), law level 7, Tech level 12.
Amoeba have the following traits:
- Toxic [Skill]
- Toxic Weapon [Stunt]
- Absorb Energy [Skill]
- Absorb Kinetic Weapons [Stunt]
- Ooze [Skill]
- Gills [Stunt]
- Elemental Weakness – Fire
- Force Weakness – Energy Weapon
- No Fine Manipulation