I’m hoping to have some positive news about a new edition of Cloak of Steel at some point soon. I’m still waiting on some contractual/licensing negotiations with another company. A potentially very interesting development that really only needs a final contract signing before we can go ahead.
In the meantime, here’s some kitbashing for using the mecha portions of Cloak of Steel in Legends of Anglerre.
Cloaks are Scale 3 (Medium) devices. Magical suits of armour that a character can don and then use to launch into battle more even-handed against giants, dragons and other Cloaks. Cloaks have access to Gigantic Creature Stunts but also take Monstrous Weaknesses when they do, typically Huge Target.
Cloaks have a base of 7 physical stress and 7 system stress. They have a base of three Aspects and two Stunts that are built into them. As armoured suits Cloaks have an Armour Bonus of -2 and the negative aspects Heavy and Slow. They can take a total of six consequences, being big, heavy, tough devices. They’re considered to have Endurance and Redundancy skills at 3 each and the Might skill at +1.
Squires are at the upper end of Scale 2 and are bulky suits of personal armour rather than the ‘vehicles’ that Cloaks represent. Squires have a base of 7 physical stress and 6 system stress. They have a base of 2 Aspects and one Stunt that is built into them. As armoured suits Squires have an armour bonus of -2 and the negative aspects Loud and Heavy. They can take a total of six consequences. They’re considered to have Endurance at +3, Redundancy at +1 and Might at +1.
Cloaks and Squires alike pick up and use weapons, rather than being equipped with them in the normal manner of vehicles.
Airships are Scale 3, 4 or 5.
- Scale 3 – Physical/System Stress 5, Skill Points 7, Aspects 3, Stunts 1
- Scale 4 – Physical/System Stress 5, Skill Points 10, Aspects 4, Stunts 2
- Scale 5 – Physical/System Stress 5, Skill Points 16, Aspects 5, Stunts 2
Airships use their skill points to describe their weapons, special abilities and so forth in the same way as normal constructs.