I’m on twitter and facebook.
My company site is a blog.
There’s a Postmortem forum at UKroleplayers and an (inactive) Postmortem e-mail list.
There’s facebook fan pages for most if not all of my product lines.
Yet it’s still bloody, bloody, bloody hard to get any sort of meaningful feedback from anyone. Even people who volunteer to playtest. Unless I’m actively paying someone to write or do something for me it’s hard to get anyone to tell me anything and so, instead, I have to stumble upon mentions of my games here and there or actual play reports. Sometimes a blogger somewhere will mention one of my games or pump out a couple of ideas and it usually takes me a while to find out.
I know I suck at self-promotion, because I am British damn it and we don’t do that sort of thing, but still, it’s bloody hard to wring comments, ideas or even reviews out of people most of the time. Even when people sign up to be playtesters it’s only once in a blue moon that they’ll actually get back to you.
I thrive on communication, argument, discussion and debate and I massively value feedback on my products. I might not agree with what someone says but it’s still valuable to have that other perspective. I’m not THAT scary am I? Why is it so hard to form a community of fans or interested parties? Can’t anyone share their experiences with my games? Other than my friends who I play with (who are great but can only give predictable feedback) and a couple of cons a year it’s very difficult to get opinion from anyone.
So come on, do me a favour, there’s plenty (plenty!) of avenues available to talk to me. Use some of them! Tell me about your experiences with products I’ve worked on, written or produced. Tell me what you’d like to see. Tell me what you like and what you don’t. This is a two way process you know and I’d love to hear what you get up to.