A. It does well actually, there are lots of supplemental packages and extras so it influences people actually buy ‘sets’ rather than one or two bits. We’ve recently updated to v3 which uses vector techniques to make the images and tiles scale on all levels of zoom.
Q. What about future plans for the software?
A. We’re planning on getting some new tilesets out soon, Fantasy & Modern Floorplans are the next things to look out for.
Q. How about a DVD release of the core software and all the add-ons.
A. Maybe, can’t say we’ve really thought about it but I’ll float the idea.
Q. So I see you have a pre-production version of a game here, care to talk about it?
A. Well, what you’re seeing here is the pre-alpha playtest version of Trail of Cthulhu which is our next big thing. It’s an investigation based Cthulhu game that is driven by the Gumshoe engine with some planned releases to follow up after its release, we’re looking at PDF Adventures, a book of antagonists (but not monsters, more the agents of the monsters) and maybe a book about magic, however we’d be looking at it from the perspective of a ‘true’ form of magic made accessible through the various magical traditions.
There is also a game thats is early development called Urban Gods that has the players representing the influence of newly awoken urban gods within the bounds of their home city. For example the god of sewers might have one or two mortal agents but lots and lots of rats at his disposal, while the rats may not be very powerful on their own their are capable of acting in concert to achieve goals for you.
Q. Other than the new Cthulhu game is there anything else planned for Gumshoe?
A. I think it would really suit a CSI type game, obviously the license for that would be virtually impossible to get so a more generic forensics/crime scene game would be nice. Also I’d like to do a medieval type game like the Cadfael stories, obviously with the option to bring in some of the more strange horror elements.
Q. How about Dying Earth?
A. We’ve just realeased the Compendium of Universal Knowledge for the game and while we initially thought that might be our last book we actually think we might have one or two more in us, a monsters/antagonists book and maybe some PDF Adventures.
Q. How do you think Gumshoe is being recieved?
A. It seems to be polarising opinion somewhat, people seem to either love it or hate it, with very little middle ground. This leads to us having a very devoted fanbase which in itself is something we’re very proud of.
Article by Steve Mortimer, picture by Donna Desborough